Rust Data

rustdata.spaceservers52.144.37.180:28017.ipynb

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Offline 52.144.37.180:28015 checked 26d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("52.144.37.180:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,869 # top 65%
last wipe 27d ago # no schedule published
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:13 UTC FW27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
52.144.37.180:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:13 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average151/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?

Player hours over seven days put Name of Server as Shown on the Client Server List at #14,869, in the top 65% of the ranked set.

What population does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 26 days 10 hours ago.

About the server

What Rust version does Name of Server as Shown on the Client Server List run?

The build is Rust network protocol 2634 and build 166586 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Offline now for Name of Server as Shown on the Client Server List, last seen 26 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 52.144.37.180:28015 is its address.

Settings and map

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Name of Server as Shown on the Client Server List selected?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipes and dates

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

A single wipe each month, the force wipe, is all Name of Server as Shown on the Client Server List does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 11 hours ago.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Name of Server as Shown on the Client Server List?

Enter client.connect 52.144.37.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,398 players 11,709 servers online