Offline 52.162.137.100:28015 checked 3d ago
Takaro Dev
Connect
srv = rust.server("52.162.137.100:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 52.162.137.100:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 00:53 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 288/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 377/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 930/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 971/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 774/800 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Takaro Dev rank?
Player hours over seven days put Takaro Dev at #15,289, in the top 69% of the ranked set.
How full does Takaro Dev run?
Offline now for Takaro Dev, with the last sample 3 days 19 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Takaro Dev on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Takaro Dev. Steam updates your game for you, but the protocol must match to join.
How reliable is Takaro Dev, and is it online now?
Offline now for Takaro Dev, last seen 3 days 19 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Rust Data logged it first on 26 October 2026.
Which location does Takaro Dev run from?
No region is published by Takaro Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 52.162.137.100:28015.
Rules, settings, map
Which settings and rules does Takaro Dev run?
You will not find a gather rate in the string Takaro Dev. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has Takaro Dev selected?
A procedural map runs on Takaro Dev, generated by the game.
Wipes and dates
When does Takaro Dev wipe, and how often?
The record for Takaro Dev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 19 hours ago.
Tags, lists
Which Rust Data filters and lists contain Takaro Dev?
On Rust Data, Takaro Dev appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Takaro Dev hold?
These tags are published by Takaro Dev and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Takaro Dev?
The manual route: launch Rust, F1, then client.connect 52.162.137.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.