Rust Data

rustdata.spaceservers52.162.137.100:28017.ipynb

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Offline 52.162.137.100:28015 checked 3d ago

Takaro Dev

Connect

srv = rust.server("52.162.137.100:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
52.162.137.100:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 00:53 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average288/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average377/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average930/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average971/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774/800

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Takaro Dev rank?

Player hours over seven days put Takaro Dev at #15,289, in the top 69% of the ranked set.

How full does Takaro Dev run?

Offline now for Takaro Dev, with the last sample 3 days 19 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Takaro Dev on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Takaro Dev. Steam updates your game for you, but the protocol must match to join.

How reliable is Takaro Dev, and is it online now?

Offline now for Takaro Dev, last seen 3 days 19 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Rust Data logged it first on 26 October 2026.

Which location does Takaro Dev run from?

No region is published by Takaro Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 52.162.137.100:28015.

Rules, settings, map

Which settings and rules does Takaro Dev run?

You will not find a gather rate in the string Takaro Dev. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has Takaro Dev selected?

A procedural map runs on Takaro Dev, generated by the game.

Wipes and dates

When does Takaro Dev wipe, and how often?

The record for Takaro Dev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 19 hours ago.

Tags, lists

Which Rust Data filters and lists contain Takaro Dev?

On Rust Data, Takaro Dev appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Takaro Dev hold?

These tags are published by Takaro Dev and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Takaro Dev?

The manual route: launch Rust, F1, then client.connect 52.162.137.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online