Rust Data

rustdata.spaceservers54.170.53.200:28036.ipynb

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Offline 54.170.53.200:28035 checked 24d ago

rust-live-4

Connect

srv = rust.server("54.170.53.200:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #16,009 # top 71%
last wipe 58d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
54.170.53.200:28035
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
31 Aug 2026, 14:46 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average275/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average37/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average122/200

Quick answers

From the figures on this page.

Population data

How does rust-live-4 compare in the rankings?

Player hours over seven days put rust-live-4 at #16,009, in the top 71% of the ranked set.

What population does rust-live-4 carry?

Offline now for rust-live-4, with the last sample 24 days 19 hours ago.

Server facts

What is the Rust version on rust-live-4?

The build is Rust network protocol 2632 and build 162434 on Linux, run by rust-live-4. Joining needs the same protocol on your game; Steam handles the update.

Is rust-live-4 up, and what does its uptime show?

The latest sample has rust-live-4 offline, with a last sighting 24 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.

Where does rust-live-4 sit?

There is no region published for rust-live-4. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 54.170.53.200:28035.

Map and rules

Which rules apply on rust-live-4, and what settings?

You will not find a gather rate in the string rust-live-4. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on rust-live-4?

rust-live-4 runs a procedural map, which the game generates.

Wipes and dates

When does rust-live-4 wipe, and how often?

A rhythm cannot be read from the wipes of rust-live-4 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 58 days 18 hours ago.

Tags and filters

Where does rust-live-4 appear among Rust Data lists and filters?

The Rust Data lists that rust-live-4 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on rust-live-4 hold?

Read by the game's server browser, the tags rust-live-4 publishes are: gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to rust-live-4?

Enter client.connect 54.170.53.200:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp75
Max players The server lists 75 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol To join, your game must run protocol 2632.
cs162434
Build Build number: 162434.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online