Rust Data

rustdata.spaceservers54.38.113.236:28117.ipynb

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Online 54.38.113.236:28115 checked 9m ago

RUSTTEMA | DEV

quad moddedcarbon

Connect

srv = rust.server("54.38.113.236:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
54.38.113.236:28115
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
21 Oct 2026, 17:10 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co -Us MondaysNA · quad · 6 on average0/300
1[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average6/60
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average2/80
3Geležinis Miškasquad · 6 on average8/99
4LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average1/100
5[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average1/100

Quick answers

From the figures on this page.

Population data

How does RUSTTEMA | DEV compare in the rankings?

Player hours over seven days put RUSTTEMA | DEV at #15,289, in the top 69% of the ranked set. Its position in the quad group is #616.

How many players does RUSTTEMA | DEV hold at once?

Current row: 0 players on RUSTTEMA | DEV, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What Rust version does RUSTTEMA | DEV run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RUSTTEMA | DEV. Steam updates your game for you, but the protocol must match to join.

Is RUSTTEMA | DEV up, and what does its uptime show?

The current sample puts RUSTTEMA | DEV online. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 21 October 2026.

Where does RUSTTEMA | DEV sit?

There is no region published for RUSTTEMA | DEV. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 54.38.113.236:28115.

Rules, settings, map

What rules and settings are recorded for RUSTTEMA | DEV?

The name RUSTTEMA | DEV carries no gather rate. quad sets the cap: 4 players per group. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has RUSTTEMA | DEV selected?

A procedural map runs on RUSTTEMA | DEV, generated by the game.

Wipe schedule

When does RUSTTEMA | DEV wipe, and on what schedule?

Too few wipes are on record for RUSTTEMA | DEV to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 2 hours ago.

Tags and filters

Where does RUSTTEMA | DEV appear among Rust Data lists and filters?

These Rust Data lists include RUSTTEMA | DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Which meanings do the tags on RUSTTEMA | DEV hold?

The game's server browser reads these tags from RUSTTEMA | DEV: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RUSTTEMA | DEV?

In Rust, F1 opens the console: type client.connect 54.38.113.236:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts4
Group limit Team size tops out at 4.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online