Offline 54.38.145.171:28015 checked 28d ago
TideRust October Quad Preview
Connect
srv = rust.server("54.38.145.171:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 54.38.145.171:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 02:04 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 84/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 397/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 362/425 |
Quick answers
From the figures on this page.
Player counts
How does TideRust October Quad Preview compare in the rankings?
Player hours over seven days put TideRust October Quad Preview at #16,670, in the top 70% of the ranked set.
What population does TideRust October Quad Preview carry?
The current row shows TideRust October Quad Preview offline; the last response was 28 days 21 hours ago.
About the server
Which Rust version is TideRust October Quad Preview on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by TideRust October Quad Preview. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TideRust October Quad Preview, and is it up?
TideRust October Quad Preview is offline at this refresh; the last response came 28 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
Where does TideRust October Quad Preview sit?
There is no region published for TideRust October Quad Preview. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 54.38.145.171:28015.
Map and rules
Which settings and rules does TideRust October Quad Preview run?
The name TideRust October Quad Preview carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has TideRust October Quad Preview loaded?
A procedural map runs on TideRust October Quad Preview, generated by the game.
Wipe schedule
When does TideRust October Quad Preview wipe, and on what schedule?
Too few wipes are on record for TideRust October Quad Preview to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 22 hours ago.
Lists and tags
Which Rust Data filters and lists contain TideRust October Quad Preview?
The Rust Data lists that TideRust October Quad Preview fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TideRust October Quad Preview hold?
Read by the game's server browser, the tags TideRust October Quad Preview publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join TideRust October Quad Preview?
In Rust, F1 opens the console: type client.connect 54.38.145.171:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.