Online 54.39.51.107:30000 checked 11m ago
Matt's Rust
Connect
srv = rust.server("54.39.51.107:30001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1679882896
- map
- Procedural Map
- size
- 3000
- seed
- 1679882896
Server
srv.info()- address
- 54.39.51.107:30000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 02:00 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 467 on average | 88/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 113/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 234/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 266/275 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 260 on average | 477/475 |
Quick answers
From the figures on this page.
Player counts
What position does Matt's Rust take in the server rankings?
Rank #15,273 on seven-day player hours for Matt's Rust, within the top 69% of all ranked servers.
How many players does Matt's Rust hold at once?
The sample now reads 0 players for Matt's Rust, out of 40 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Matt's Rust run?
Server fps over the last 48 hours averages 183; the floor is 157. Entity numbers reached 45,688, and that includes buildings, deployables and the rest. The memory field tops out at 2,570 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Matt's Rust run?
Rust network protocol 2634 and build 167781 on Linux is what Matt's Rust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Matt's Rust, and is it up?
The current sample puts Matt's Rust online. A restart about 8 days 16 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Where does Matt's Rust sit?
For Matt's Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 54.39.51.107:30000 is its address.
Rules, settings, map
What rules and settings are recorded for Matt's Rust?
The name Matt's Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Matt's Rust?
The game generates the map on Matt's Rust: procedural, size 3,000, seed 1679882896. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Matt's Rust wipe, and how often?
A rhythm cannot be read from the wipes of Matt's Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 4 hours ago, and that is the one in play.
Lists and tags
Where does Matt's Rust appear among Rust Data lists and filters?
These Rust Data lists include Matt's Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Matt's Rust hold?
Read by the game's server browser, the tags Matt's Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Matt's Rust?
Enter client.connect 54.39.51.107:30000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.