Online 57.128.141.210:25572 checked 8m ago
Haven PvE | 2x | Zombies | Events | Raid
Connect
srv = rust.server("57.128.141.210:25968")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 10:04 UTC25d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 57.128.141.210:25572
- region
- –
- max players
- 40
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:44 UTC
- hostname
- –
- first seen
- 1 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 142 on average | 144/200 |
| 1 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED | EU · groups of 5 · 2x · weekly · 134 on average | 52/200 |
| 2 | SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] WIPED 25.10 | groups of 5 · 2x · biweekly · 128 on average | 17/200 |
| 3 | Brasa.gg - BR 2X | SA · groups of 6 · 2x · weekly · 115 on average | 3/100 |
| 4 | [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 4/75 |
| 5 | IranRust[2X] | [Clans][Kits][CustomSkinBox] | groups of 6 · 2x · biweekly · 82 on average | 48/230 |
Quick answers
From the figures on this page.
Population data
How does Haven PvE | 2x | Zombies | Events | Raid compare in the rankings?
Rank #14,053 on seven-day player hours for Haven PvE | 2x | Zombies | Events | Raid, within the top 63% of all ranked servers.
How many players does Haven PvE | 2x | Zombies | Events | Raid hold at once?
Haven PvE | 2x | Zombies | Events | Raid reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on Haven PvE | 2x | Zombies | Events | Raid?
Averaged over 48 hours: 18 server fps, never under 5. Entity numbers reached 155,755, and that includes buildings, deployables and the rest. The memory field tops out at 8,071 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Haven PvE | 2x | Zombies | Events | Raid on?
Rust network protocol 2635 and build 168909 on Linux is what Haven PvE | 2x | Zombies | Events | Raid runs. Joining needs the same protocol on your game; Steam handles the update.
Is Haven PvE | 2x | Zombies | Events | Raid up, and what does its uptime show?
The current sample puts Haven PvE | 2x | Zombies | Events | Raid online. A restart about 5 days 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 1 October 2026.
In which location is Haven PvE | 2x | Zombies | Events | Raid hosted?
For Haven PvE | 2x | Zombies | Events | Raid, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 57.128.141.210:25572.
Rules, settings, map
What rules and settings are recorded for Haven PvE | 2x | Zombies | Events | Raid?
Gather sits at 2x, read from the server's own name: Haven PvE | 2x | Zombies | Events | Raid. 6 players is the maximum per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Haven PvE | 2x | Zombies | Events | Raid?
The game generates the map on Haven PvE | 2x | Zombies | Events | Raid: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Haven PvE | 2x | Zombies | Events | Raid wipe, and how often?
A rhythm cannot be read from the wipes of Haven PvE | 2x | Zombies | Events | Raid on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 21 hours ago, and that is the one in play.
What is wipe day on Haven PvE | 2x | Zombies | Events | Raid like?
Recent wipes averaged 2 players at their peak. 25 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Haven PvE | 2x | Zombies | Events | Raid?
On Rust Data, Haven PvE | 2x | Zombies | Events | Raid appears in these lists: Modded Rust servers, 2x Rust servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on Haven PvE | 2x | Zombies | Events | Raid hold?
Read by the game's server browser, the tags Haven PvE | 2x | Zombies | Events | Raid publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts6 (Group limit): The team cap is 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Haven PvE | 2x | Zombies | Events | Raid?
In Rust, F1 opens the console: type client.connect 57.128.141.210:25572. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/havencollective.