Online 57.128.22.198:28515 checked 13m ago
SiliconDude STAGE2 Livestock
Connect
srv = rust.server("57.128.22.198:28516")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 21:10 UTC41d ago | 0 | NaN | running | 0 |
| 1 | Thu 17 Sep, 02:32 UTC42d ago | 1 | NaN | 0.8 days | 0 |
| 2 | Tue 15 Sep, 20:45 UTC43d ago | 1 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 0- map
- Procedural Map
- size
- 5000
- seed
- –
Server
srv.info()- address
- 57.128.22.198:28515
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 01:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 524/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 422/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 179/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 249/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 331/350 |
Quick answers
From the figures on this page.
Population data
What position does SiliconDude STAGE2 Livestock take in the server rankings?
Rank #14,941 on seven-day player hours for SiliconDude STAGE2 Livestock, within the top 67% of all ranked servers.
What population does SiliconDude STAGE2 Livestock carry?
Point query at this second: SiliconDude STAGE2 Livestock returns 0 players. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on SiliconDude STAGE2 Livestock?
Averaged over 48 hours: 69 server fps, never under 61. The entity count peaked at 134,000, covering buildings, deployables and the rest of the world. Memory peaked at 3,654 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is SiliconDude STAGE2 Livestock on?
Rust network protocol 2635 and build 169070 on Windows is what SiliconDude STAGE2 Livestock runs. Steam updates your game for you, but the protocol must match to join.
How reliable is SiliconDude STAGE2 Livestock, and is it up?
SiliconDude STAGE2 Livestock reports itself online at the current refresh. The uptime it reports puts the last restart about 4 days 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is SiliconDude STAGE2 Livestock hosted?
No region is published by SiliconDude STAGE2 Livestock. Rust Data does not look up where the machine stands; it shows where a server says it is. 57.128.22.198:28515 is its address.
Settings and map
Which rules apply on SiliconDude STAGE2 Livestock, and what settings?
No gather rate appears in the name: SiliconDude STAGE2 Livestock. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has SiliconDude STAGE2 Livestock selected?
Generated by the game at size 5,000, the map on SiliconDude STAGE2 Livestock is procedural.
Wipe schedule
When does SiliconDude STAGE2 Livestock wipe, and on what schedule?
No next wipe can be predicted for SiliconDude STAGE2 Livestock, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 13 hours ago.
On SiliconDude STAGE2 Livestock, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain SiliconDude STAGE2 Livestock?
These Rust Data lists include SiliconDude STAGE2 Livestock: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on SiliconDude STAGE2 Livestock hold?
The game's server browser reads these tags from SiliconDude STAGE2 Livestock: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169070 (Build): The server runs build 169070; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join SiliconDude STAGE2 Livestock?
The manual route: launch Rust, F1, then client.connect 57.128.22.198:28515. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.