Offline 57.129.14.116:28015 checked 18d ago
RUST PVE [RU] staging
Connect
srv = rust.server("57.129.14.116:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 12:35 UTC18d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 57.129.14.116:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 12:35 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 348/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Player counts
How does RUST PVE [RU] staging compare in the rankings?
Rank #14,524 on seven-day player hours for RUST PVE [RU] staging, within the top 66% of all ranked servers.
How full does RUST PVE [RU] staging run?
Offline now for RUST PVE [RU] staging, with the last sample 18 days 22 hours ago.
About the server
What is the Rust version on RUST PVE [RU] staging?
Version Rust network protocol 2635 and build 167519 on Windows is reported by RUST PVE [RU] staging. Joining needs the same protocol on your game; Steam handles the update.
Is RUST PVE [RU] staging up, and what does its uptime show?
RUST PVE [RU] staging is offline at this refresh; the last response came 18 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.
In which location is RUST PVE [RU] staging hosted?
Its name points to Europe, but RUST PVE [RU] staging publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 57.129.14.116:28015.
Map and rules
What rules and settings are recorded for RUST PVE [RU] staging?
You will not find a gather rate in the string RUST PVE [RU] staging. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has RUST PVE [RU] staging selected?
The game generates its map: procedural, on RUST PVE [RU] staging.
Wipe data
When does RUST PVE [RU] staging wipe, and how often?
Too few wipes are on record for RUST PVE [RU] staging to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 22 hours ago.
On RUST PVE [RU] staging, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold RUST PVE [RU] staging, and which filters?
These Rust Data lists include RUST PVE [RU] staging: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RUST PVE [RU] staging?
The game's server browser reads these tags from RUST PVE [RU] staging: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167519 (Build): Build number: 167519; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into RUST PVE [RU] staging?
In Rust, F1 opens the console: type client.connect 57.129.14.116:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.