Rust Data

rustdata.spaceservers57.129.14.116:28017.ipynb

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Offline 57.129.14.116:28015 checked 18d ago

RUST PVE [RU] staging

Connect

srv = rust.server("57.129.14.116:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #14,524 # top 66%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct11 Oct14 Oct17 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 12:35 UTC18d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
57.129.14.116:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 12:35 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average348/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

Quick answers

From the figures on this page.

Player counts

How does RUST PVE [RU] staging compare in the rankings?

Rank #14,524 on seven-day player hours for RUST PVE [RU] staging, within the top 66% of all ranked servers.

How full does RUST PVE [RU] staging run?

Offline now for RUST PVE [RU] staging, with the last sample 18 days 22 hours ago.

About the server

What is the Rust version on RUST PVE [RU] staging?

Version Rust network protocol 2635 and build 167519 on Windows is reported by RUST PVE [RU] staging. Joining needs the same protocol on your game; Steam handles the update.

Is RUST PVE [RU] staging up, and what does its uptime show?

RUST PVE [RU] staging is offline at this refresh; the last response came 18 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.

In which location is RUST PVE [RU] staging hosted?

Its name points to Europe, but RUST PVE [RU] staging publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 57.129.14.116:28015.

Map and rules

What rules and settings are recorded for RUST PVE [RU] staging?

You will not find a gather rate in the string RUST PVE [RU] staging. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RUST PVE [RU] staging selected?

The game generates its map: procedural, on RUST PVE [RU] staging.

Wipe data

When does RUST PVE [RU] staging wipe, and how often?

Too few wipes are on record for RUST PVE [RU] staging to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 22 hours ago.

On RUST PVE [RU] staging, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold RUST PVE [RU] staging, and which filters?

These Rust Data lists include RUST PVE [RU] staging: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RUST PVE [RU] staging?

The game's server browser reads these tags from RUST PVE [RU] staging: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167519 (Build): Build number: 167519; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RUST PVE [RU] staging?

In Rust, F1 opens the console: type client.connect 57.129.14.116:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs167519,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167519
Build Build number: 167519.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online