Rust Data

rustdata.spaceservers57.129.14.116:28117.ipynb

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Offline 57.129.14.116:28115 checked 9h ago

RUST PVE [RU] staging

Connect

srv = rust.server("57.129.14.116:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #14,332 # top 64%
last wipe 9h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 06:09 UTC9h ago NaN NaN running 1
1 Fri 23 Oct, 15:34 UTC6d ago 1 NaN NaN 0
2 Fri 16 Oct, 05:52 UTC13d ago 1 halved by day 3 7.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
57.129.14.116:28115
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 06:09 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average454/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average928/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average989/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 234 on average791/800

Quick answers

From the figures on this page.

Player counts

What position does RUST PVE [RU] staging take in the server rankings?

Player hours over seven days put RUST PVE [RU] staging at #14,332, in the top 64% of the ranked set.

How many players does RUST PVE [RU] staging hold at once?

Offline now for RUST PVE [RU] staging, with the last sample 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does RUST PVE [RU] staging run?

The build is Rust network protocol 2635 and build 169621 on Windows, run by RUST PVE [RU] staging. Steam updates your game for you, but the protocol must match to join.

Is RUST PVE [RU] staging up, and what does its uptime show?

The latest sample has RUST PVE [RU] staging offline, with a last sighting 9 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 14 October 2026.

In which location is RUST PVE [RU] staging hosted?

The name of RUST PVE [RU] staging points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.129.14.116:28115.

Map and rules

Which settings and rules does RUST PVE [RU] staging run?

No gather rate appears in the name: RUST PVE [RU] staging. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RUST PVE [RU] staging selected?

A procedural map runs on RUST PVE [RU] staging, generated by the game.

Wipe schedule

When does RUST PVE [RU] staging wipe, and on what schedule?

No next wipe can be predicted for RUST PVE [RU] staging, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 hours ago, and that is the one in play.

What is wipe day on RUST PVE [RU] staging like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Lists and tags

Where does RUST PVE [RU] staging appear among Rust Data lists and filters?

The Rust Data lists that RUST PVE [RU] staging fits are: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on RUST PVE [RU] staging hold?

Read by the game's server browser, the tags RUST PVE [RU] staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169621 (Build): The server runs build 169621; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join RUST PVE [RU] staging?

The manual route: launch Rust, F1, then client.connect 57.129.14.116:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs169621,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169621
Build The server runs build 169621.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online