Offline 57.129.14.116:28115 checked 9h ago
RUST PVE [RU] staging
Connect
srv = rust.server("57.129.14.116:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 06:09 UTC9h ago | NaN | NaN | running | 1 |
| 1 | Fri 23 Oct, 15:34 UTC6d ago | 1 | NaN | NaN | 0 |
| 2 | Fri 16 Oct, 05:52 UTC13d ago | 1 | halved by day 3 | 7.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 57.129.14.116:28115
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 06:09 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 454/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 928/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 234 on average | 791/800 |
Quick answers
From the figures on this page.
Player counts
What position does RUST PVE [RU] staging take in the server rankings?
Player hours over seven days put RUST PVE [RU] staging at #14,332, in the top 64% of the ranked set.
How many players does RUST PVE [RU] staging hold at once?
Offline now for RUST PVE [RU] staging, with the last sample 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does RUST PVE [RU] staging run?
The build is Rust network protocol 2635 and build 169621 on Windows, run by RUST PVE [RU] staging. Steam updates your game for you, but the protocol must match to join.
Is RUST PVE [RU] staging up, and what does its uptime show?
The latest sample has RUST PVE [RU] staging offline, with a last sighting 9 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is RUST PVE [RU] staging hosted?
The name of RUST PVE [RU] staging points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.129.14.116:28115.
Map and rules
Which settings and rules does RUST PVE [RU] staging run?
No gather rate appears in the name: RUST PVE [RU] staging. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has RUST PVE [RU] staging selected?
A procedural map runs on RUST PVE [RU] staging, generated by the game.
Wipe schedule
When does RUST PVE [RU] staging wipe, and on what schedule?
No next wipe can be predicted for RUST PVE [RU] staging, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 hours ago, and that is the one in play.
What is wipe day on RUST PVE [RU] staging like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.
Lists and tags
Where does RUST PVE [RU] staging appear among Rust Data lists and filters?
The Rust Data lists that RUST PVE [RU] staging fits are: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on RUST PVE [RU] staging hold?
Read by the game's server browser, the tags RUST PVE [RU] staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169621 (Build): The server runs build 169621; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RUST PVE [RU] staging?
The manual route: launch Rust, F1, then client.connect 57.129.14.116:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.