Rust Data

rustdata.spaceservers57.129.169.60:28017.ipynb

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Offline 57.129.169.60:28015 checked 23d ago

[ESP/EU] Livertalia | Vanilla

vanilla

Connect

srv = rust.server("57.129.169.60:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #14,944 # top 67%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 23:43 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of [ESP/EU] Livertalia | Vanilla
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
57.129.169.60:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 23:43 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average165/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [ESP/EU] Livertalia | Vanilla rank?

Player hours over seven days put [ESP/EU] Livertalia | Vanilla at #14,944, in the top 67% of the ranked set.

How full does [ESP/EU] Livertalia | Vanilla run?

[ESP/EU] Livertalia | Vanilla returns no live count at this refresh, having last been seen 23 days 2 hours ago.

Server data

What Rust version does [ESP/EU] Livertalia | Vanilla run?

Version Rust network protocol 2634 and build 166652 on Linux is reported by [ESP/EU] Livertalia | Vanilla. The protocol has to match before you can join, and Steam does the updating.

Is [ESP/EU] Livertalia | Vanilla up, and what does its uptime show?

The latest sample has [ESP/EU] Livertalia | Vanilla offline, with a last sighting 23 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.

Where does [ESP/EU] Livertalia | Vanilla sit?

No region tag is published by [ESP/EU] Livertalia | Vanilla, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.129.169.60:28015.

Settings and map

Which settings and rules does [ESP/EU] Livertalia | Vanilla run?

You will not find a gather rate in the string [ESP/EU] Livertalia | Vanilla. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on [ESP/EU] Livertalia | Vanilla?

[ESP/EU] Livertalia | Vanilla runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [ESP/EU] Livertalia | Vanilla wipe, and on what schedule?

A rhythm cannot be read from the wipes of [ESP/EU] Livertalia | Vanilla on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 2 hours ago.

What is wipe day on [ESP/EU] Livertalia | Vanilla like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain [ESP/EU] Livertalia | Vanilla?

These Rust Data lists include [ESP/EU] Livertalia | Vanilla: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the server tags on [ESP/EU] Livertalia | Vanilla?

Read by the game's server browser, the tags [ESP/EU] Livertalia | Vanilla publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [ESP/EU] Livertalia | Vanilla?

In Rust, F1 opens the console: type client.connect 57.129.169.60:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online