Offline 57.130.78.114:30552 checked 27d ago
GHC-Test Rust
Connect
srv = rust.server("57.130.78.114:30554")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 777001
- map
- Procedural Map
- size
- 3000
- seed
- 777001
Server
srv.info()- address
- 57.130.78.114:30552
- region
- –
- max players
- 24
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 17:54 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 460/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 27/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 46/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 209/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 78/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 92/150 |
Quick answers
From the figures on this page.
Population data
How does GHC-Test Rust compare in the rankings?
Over the last seven days GHC-Test Rust sits at #16,736 on player hours, in the top 70% of ranked servers.
How many players does GHC-Test Rust hold at once?
GHC-Test Rust returns no live count at this refresh, having last been seen 27 days 4 hours ago.
Server data
Which Rust version is GHC-Test Rust on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by GHC-Test Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is GHC-Test Rust, and is it up?
The latest sample has GHC-Test Rust offline, with a last sighting 27 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
Which location does GHC-Test Rust run from?
For GHC-Test Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.130.78.114:30552.
Settings and map
What rules and settings are recorded for GHC-Test Rust?
No gather rate appears in the name: GHC-Test Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on GHC-Test Rust?
Size 3,000, seed 777001: the procedural map on GHC-Test Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does GHC-Test Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of GHC-Test Rust on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 6 hours ago.
Tags and filters
Which Rust Data filters and lists contain GHC-Test Rust?
These Rust Data lists include GHC-Test Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on GHC-Test Rust hold?
These tags are published by GHC-Test Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): 24 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into GHC-Test Rust?
Enter client.connect 57.130.78.114:30552 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.