Offline 57.131.43.246:28015 checked 17d ago
RU_SERVER_STOK
Connect
srv = rust.server("57.131.43.246:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 57.131.43.246:28015
- region
- –
- max players
- 1000
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 19:02 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 577/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 32/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 73/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 290/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 114/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 120/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RU_SERVER_STOK rank?
Over the last seven days RU_SERVER_STOK sits at #15,177 on player hours, in the top 69% of ranked servers.
How full does RU_SERVER_STOK run?
RU_SERVER_STOK returns no live count at this refresh, having last been seen 17 days 14 hours ago.
Server facts
What is the Rust version on RU_SERVER_STOK?
The build is Rust network protocol 2634 and build 167398 on Windows, run by RU_SERVER_STOK. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RU_SERVER_STOK, and is it up?
The latest sample has RU_SERVER_STOK offline, with a last sighting 17 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 9 October 2026.
Which location does RU_SERVER_STOK run from?
For RU_SERVER_STOK, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.131.43.246:28015.
Map and rules
What rules and settings are recorded for RU_SERVER_STOK?
The name RU_SERVER_STOK carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RU_SERVER_STOK loaded?
The game generates its map: procedural, on RU_SERVER_STOK.
Wipes and dates
On what schedule does RU_SERVER_STOK wipe?
Too few wipes are on record for RU_SERVER_STOK to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 3 hours ago, and that is the one in play.
Lists and tags
Where does RU_SERVER_STOK appear among Rust Data lists and filters?
On Rust Data, RU_SERVER_STOK appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RU_SERVER_STOK hold?
Read by the game's server browser, the tags RU_SERVER_STOK publishes are: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): The server lists 1,000 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to RU_SERVER_STOK?
Enter client.connect 57.131.43.246:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.