Rust Data

rustdata.spaceservers58.6.236.138:28017.ipynb

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Online 58.6.236.138:28015 checked 9m ago

Zapustenia [TruePvE|AU|BNE]

moddedoxide

Connect

srv = rust.server("58.6.236.138:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak 1
rank #11,057 # top 50%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75101:0008:0015:0021:0004:0011:00Wiped Tue 27 Oct, 01:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040001:0008:0015:0021:0004:0011:00Wiped Tue 27 Oct, 01:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 2147483647
Map of Zapustenia [TruePvE|AU|BNE]
map
Procedural Map
size
4200
seed
2147483647
Open on RustMaps

Server

srv.info()
address
58.6.236.138:28015
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 01:16 UTC
hostname
–
first seen
27 Oct 2026

About this server · in its own words

print(srv.description)
TruePVE, Night Zombies, wipe-proof backpacks, eternal plants, no workbench, teleport, slow decay, high gather rates, high stack size.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average0/75
1Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average19/100
2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 114 on average213/300
3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average11/150
4Rustafied.com - AU LongOC · groups of 16+ · monthly · 33 on average20/100
5Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 29 on average19/200

Quick answers

From the figures on this page.

Population data

How does Zapustenia [TruePvE|AU|BNE] compare in the rankings?

Over the last seven days Zapustenia [TruePvE|AU|BNE] sits at #11,057 on player hours, in the top 50% of ranked servers.

How full does Zapustenia [TruePvE|AU|BNE] run?

Current row: 0 players on Zapustenia [TruePvE|AU|BNE], against 12 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on Zapustenia [TruePvE|AU|BNE]?

Server fps over the last 48 hours averages 190; the floor is 159. Entity numbers reached 107,212, and that includes buildings, deployables and the rest. Memory peaked at 3,746 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Zapustenia [TruePvE|AU|BNE]?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Zapustenia [TruePvE|AU|BNE]. Steam updates your game for you, but the protocol must match to join.

Is Zapustenia [TruePvE|AU|BNE] up, and what does its uptime show?

Online is the state at the latest refresh for Zapustenia [TruePvE|AU|BNE]. The uptime it reports puts the last restart about 32 hours ago. The first row Rust Data holds for it is dated 27 October 2026.

In which location is Zapustenia [TruePvE|AU|BNE] hosted?

Its name points to Oceania, but Zapustenia [TruePvE|AU|BNE] publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 58.6.236.138:28015 is its address.

Map and rules

Which rules apply on Zapustenia [TruePvE|AU|BNE], and what settings?

No gather rate appears in the name: Zapustenia [TruePvE|AU|BNE]. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Zapustenia [TruePvE|AU|BNE] loaded?

Zapustenia [TruePvE|AU|BNE] runs a procedural map of size 4,200 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Zapustenia [TruePvE|AU|BNE] wipe?

The record for Zapustenia [TruePvE|AU|BNE] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 35 hours ago.

Tags and filters

Which lists on Rust Data hold Zapustenia [TruePvE|AU|BNE], and which filters?

On Rust Data, Zapustenia [TruePvE|AU|BNE] appears in these lists: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Zapustenia [TruePvE|AU|BNE]?

These tags are published by Zapustenia [TruePvE|AU|BNE] and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp12 (Max players): 12 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Zapustenia [TruePvE|AU|BNE]?

In Rust, F1 opens the console: type client.connect 58.6.236.138:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at http://rust.lo5.me.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp12
Max players 12 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,565 players 11,733 servers online