Rust Data

rustdata.spaceservers59.1.105.123:28016.ipynb

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Online 59.1.105.123:28015 checked 7m ago

My Server Name

Connect

srv = rust.server("59.1.105.123:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234567
Map of My Server Name
map
Procedural Map
size
4500
seed
1234567
Open on RustMaps

Server

srv.info()
address
59.1.105.123:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 04:11 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average521/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average45/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #15,318 on seven-day player hours for My Server Name, within the top 69% of all ranked servers.

How full does My Server Name run?

My Server Name reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does My Server Name perform?

Averaged over 48 hours: 170 server fps, never under 127. Buildings, deployables and all else in the world took the count as high as 121,856 entities. Memory peaked at 4,413 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on My Server Name?

The build is Rust network protocol 2635 and build 168909 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it up?

The current sample puts My Server Name online. A restart about 5 days 19 hours ago is what its reported uptime implies. Uptime of 96% across the last 7 full days: 161 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.

In which location is My Server Name hosted?

There is no region published for My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 59.1.105.123:28015 is its address.

Settings and map

What rules and settings are recorded for My Server Name?

You will not find a gather rate in the string My Server Name. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name selected?

The game generates the map on My Server Name: procedural, size 4,500, seed 1234567. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 8 hours ago.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 59.1.105.123:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,169 players 11,766 servers online