Offline 59.132.65.100:28015 checked 24d ago
Private Server
Connect
srv = rust.server("59.132.65.100:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 59.132.65.100:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:03 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 29/225 |
Quick answers
From the figures on this page.
Player counts
What position does Private Server take in the server rankings?
Rank #13,890 on seven-day player hours for Private Server, within the top 61% of all ranked servers.
How full does Private Server run?
Private Server returns no live count at this refresh, having last been seen 24 days 23 hours ago.
Server data
What is the Rust version on Private Server?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Private Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private Server, and is it up?
Offline now for Private Server, last seen 24 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
Where does Private Server sit?
There is no region published for Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 59.132.65.100:28015.
Map and rules
Which settings and rules does Private Server run?
No gather rate appears in the name: Private Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Private Server selected?
Private Server runs a procedural map, which the game generates.
Wipe schedule
When does Private Server wipe, and on what schedule?
Too few wipes are on record for Private Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 15 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Private Server, and which filters?
On Rust Data, Private Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Private Server?
The game's server browser reads these tags from Private Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Private Server?
The manual route: launch Rust, F1, then client.connect 59.132.65.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.