Rust Data

rustdata.spaceservers59.3.78.126:28016.ipynb

Run all rust-data · live

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Offline 59.3.78.126:28015 checked 37d ago

SW

vanilla

Connect

srv = rust.server("59.3.78.126:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,502 # no region published
last wipe 37d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 15:57 UTC37d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1726139721
Map of SW
map
Procedural Map
size
4250
seed
1726139721
Open on RustMaps

Server

srv.info()
address
59.3.78.126:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 15:57 UTC
hostname
^
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average676/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average53/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average217/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average142/175

Quick answers

From the figures on this page.

Population

How does SW compare in the rankings?

Player hours over seven days put SW at #15,502, in the top – of the ranked set.

What population does SW carry?

Offline now for SW, with the last sample 37 days 21 hours ago.

Server data

What is the Rust version on SW?

The build is Rust network protocol 2633 and build 164924 on Windows, run by SW. Joining needs the same protocol on your game; Steam handles the update.

Is SW up, and what does its uptime show?

SW is offline at this refresh; the last response came 37 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.

Where does SW sit?

No region is published by SW. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 59.3.78.126:28015.

Rules, settings, map

Which settings and rules does SW run?

No gather rate appears in the name: SW. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has SW loaded?

The game generates the map on SW: procedural, size 4,250, seed 1726139721. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does SW wipe, and how often?

The record for SW holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 37 days 21 hours ago, and that is the one in play.

What is wipe day on SW like?

The average peak over recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does SW appear among Rust Data lists and filters?

On Rust Data, SW appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on SW hold?

These tags are published by SW and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164924 (Build): Build number: 164924; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join SW?

In Rust, F1 opens the console: type client.connect 59.3.78.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^v,gmvanilla,cs164924,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164924
Build Build number: 164924.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,262 players 11,757 servers online