Rust Data

rustdata.spaceservers60.130.91.128:22822.ipynb

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Offline 60.130.91.128:22821 checked 17d ago

mini Server

Connect

srv = rust.server("60.130.91.128:22822")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #14,164 # top 65%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 14:46 UTC21d ago 1 NaN running 0
1 Mon 5 Oct, 14:33 UTC24d ago 1 halved by day 2 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
60.130.91.128:22821
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 15:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average47/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average84/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average218/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average278/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average267/275

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does mini Server rank?

Over the last seven days mini Server sits at #14,164 on player hours, in the top 65% of ranked servers.

How many players does mini Server hold at once?

The current row shows mini Server offline; the last response was 17 days 9 hours ago.

Server data

What is the Rust version on mini Server?

Rust network protocol 2634 and build 166652 on Windows is what mini Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is mini Server, and is it online now?

The latest sample has mini Server offline, with a last sighting 17 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is mini Server hosted?

No region is published by mini Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 60.130.91.128:22821.

Map and rules

Which settings and rules does mini Server run?

You will not find a gather rate in the string mini Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has mini Server selected?

The game generates its map: procedural, on mini Server.

Wipe data

When does mini Server wipe, and how often?

The record for mini Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 12 hours ago.

What is wipe day on mini Server like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which lists on Rust Data hold mini Server, and which filters?

On Rust Data, mini Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on mini Server?

The game's server browser reads these tags from mini Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to mini Server?

The manual route: launch Rust, F1, then client.connect 60.130.91.128:22821. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,587 players 11,652 servers online