Online 60.174.169.209:28015 checked 10m ago
Rust Server [DOCKER]
Connect
srv = rust.server("60.174.169.209:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 04:30 UTC3d ago | 0 | NaN | running | 0 |
| 1 | Fri 16 Oct, 15:18 UTC12d ago | 0 | NaN | 8.6 days | 0 |
| 2 | Thu 15 Oct, 16:42 UTC13d ago | 0 | NaN | 0.9 days | 0 |
| 3 | Tue 13 Oct, 14:41 UTC15d ago | 0 | NaN | 2.1 days | 0 |
| 4 | Thu 1 Oct, 12:14 UTC27d ago | 0 | NaN | 12.1 days | 0 |
| 5 | Sat 19 Sep, 15:41 UTC39d ago | 0 | NaN | 11.9 days | 0 |
| 6 | Thu 17 Sep, 09:29 UTC41d ago | 0 | NaN | 2.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 60.174.169.209:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 04:30 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 173/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 13/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23/225 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Server [DOCKER] take in the server rankings?
Rank #15,353 on seven-day player hours for Rust Server [DOCKER], within the top 69% of all ranked servers.
How many players does Rust Server [DOCKER] hold at once?
Rust Server [DOCKER] reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.
Server data
What Rust version does Rust Server [DOCKER] run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server [DOCKER] runs. Steam updates your game for you, but the protocol must match to join.
Is Rust Server [DOCKER] up, and what does its uptime show?
Rust Server [DOCKER] reports itself online at the current refresh. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 17 September 2026.
Which location does Rust Server [DOCKER] run from?
There is no region published for Rust Server [DOCKER]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 60.174.169.209:28015.
Settings and map
Which settings and rules does Rust Server [DOCKER] run?
The name Rust Server [DOCKER] carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Server [DOCKER]?
A procedural map runs on Rust Server [DOCKER], generated by the game.
Wipes and dates
When does Rust Server [DOCKER] wipe, and on what schedule?
Irregular wipe times on Rust Server [DOCKER] leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 21 hours ago.
On Rust Server [DOCKER], what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Rust Server [DOCKER]?
On Rust Data, Rust Server [DOCKER] appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Server [DOCKER]?
Read by the game's server browser, the tags Rust Server [DOCKER] publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Server [DOCKER]?
The manual route: launch Rust, F1, then client.connect 60.174.169.209:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.