Offline 60.227.37.103:28015 checked 28d ago
Jack's Private Server
Connect
srv = rust.server("60.227.37.103:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 60.227.37.103:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 09:31 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Jack's Private Server rank?
Rank #15,454 on seven-day player hours for Jack's Private Server, within the top 65% of all ranked servers.
How many players does Jack's Private Server hold at once?
Jack's Private Server returns no live count at this refresh, having last been seen 28 days 9 hours ago.
About the server
Which Rust version is Jack's Private Server on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Jack's Private Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Jack's Private Server, and is it online now?
Jack's Private Server is offline at this refresh; the last response came 28 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
In which location is Jack's Private Server hosted?
There is no region published for Jack's Private Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 60.227.37.103:28015.
Rules, settings, map
What rules and settings are recorded for Jack's Private Server?
No gather rate appears in the name: Jack's Private Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.
Which map has Jack's Private Server selected?
Jack's Private Server runs a procedural map, which the game generates.
Wipe data
When does Jack's Private Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Jack's Private Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 10 hours ago.
Lists and tags
Where does Jack's Private Server appear among Rust Data lists and filters?
These Rust Data lists include Jack's Private Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Jack's Private Server hold?
Read by the game's server browser, the tags Jack's Private Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Jack's Private Server?
Enter client.connect 60.227.37.103:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.