Offline 60.241.116.199:28015 checked 18d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("60.241.116.199:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 60.241.116.199:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 01:55 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 194/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 98/200 |
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare in the rankings?
Rank #13,646 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 62% of all ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
The current row shows Name of Server as Shown on the Client Server List offline; the last response was 18 days 2 hours ago.
About the server
What Rust version does Name of Server as Shown on the Client Server List run?
The build is Rust network protocol 2634 and build 167398 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Offline now for Name of Server as Shown on the Client Server List, last seen 18 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 5 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. 60.241.116.199:28015 is its address.
Settings and map
Which settings and rules does Name of Server as Shown on the Client Server List run?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List loaded?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe data
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 4 hours ago.
Tags, lists
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 60.241.116.199:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.