Rust Data

rustdata.spaceservers60.4.9.103:27016.ipynb

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Offline EA 60.4.9.103:27015 checked 26d ago

地图生成

weekly wipes moddedoxide

Connect

srv = rust.server("60.4.9.103:27016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 0 # peak –
rank #13,828 # top 60% · #473 in EA
last wipe 26d ago # weekly schedule
next wipe 1d 0h # Thu 29 Oct, 19:51 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 19:51 UTC, in 1d 0h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1000
No map picture published
map
Procedural Map
size
1000
seed
1000
Open on RustMaps

Server

srv.info()
address
60.4.9.103:27015
region
EA
max players
200
group limit
8, the default
wipe schedule
weekly
last wipe
1 Oct 2026, 19:51 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average33/100
1【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average32/200
2〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|EA · groups of 30+ · weekly · 3 on average1/200
3【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取EA · groups of 8+ · weekly · 1 on average1/200
4Rustoria.co - SEA MainEA · groups of 16+ · weekly · 182 on average40/200
5Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average29/550

Quick answers

From the figures on this page.

Population

How does 地图生成 compare in the rankings?

Player hours over the last seven days: #13,828 for 地图生成, #473 in Asia, within the top 60% of the ranked set.

How many players does 地图生成 hold at once?

Offline now for 地图生成, with the last sample 26 days 16 hours ago.

Server facts

What Rust version does 地图生成 run?

Rust network protocol 2634 and build 166494 on Windows is what 地图生成 runs. The protocol has to match before you can join, and Steam does the updating.

Is 地图生成 up, and what does its uptime show?

Offline now for 地图生成, last seen 26 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is 地图生成 hosted?

The EA tag is what 地图生成 uses to list itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 60.4.9.103:27015 is its address.

Rules, settings, map

What rules and settings are recorded for 地图生成?

You will not find a gather rate in the string 地图生成. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has 地图生成 loaded?

Size 1,000, seed 1000: the procedural map on 地图生成, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does 地图生成 wipe, and how often?

The next wipe for 地图生成 is an estimate, drawn from weekly: 7 days after its last wipe. Thursday 29 October at 19:51 UTC is when the next wipe is due. The world it runs now was generated 26 days 23 hours ago. A weekly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold 地图生成, and which filters?

The Rust Data lists that 地图生成 fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on 地图生成 hold?

The game's server browser reads these tags from 地图生成: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join 地图生成?

In Rust, F1 opens the console: type client.connect 60.4.9.103:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,^w,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online