Rust Data

rustdata.spaceservers60.4.9.141:27016.ipynb

Run all rust-data · live

‹ All servers

Offline EA 60.4.9.141:27015 checked 3d ago

地图生成

weekly wipes moddedoxide

Connect

srv = rust.server("60.4.9.141:27016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 0 # peak 3
rank #11,526 # top 52% · #468 in EA
last wipe 3d ago # weekly schedule
next wipe 3d 11h # Sun 1 Nov, 16:14 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 16:14 UTC, in 3d 11h. # Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
03d 11hSun 1 Nov, 16:14 UTCwipe
17d 14hThu 5 Nov, 19:00 UTCFW force wipe
210d 11hSun 8 Nov, 16:14 UTCwipe
317d 11hSun 15 Nov, 16:14 UTCwipe
424d 11hSun 22 Nov, 16:14 UTCwipe
531d 11hSun 29 Nov, 16:14 UTCwipe
635d 14hThu 3 Dec, 19:00 UTCFW force wipe
738d 11hSun 6 Dec, 16:14 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 16:14 UTC3d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 129304965
No map picture published
map
Procedural Map
size
3700
seed
129304965
Open on RustMaps

Server

srv.info()
address
60.4.9.141:27015
region
EA
max players
200
group limit
8, the default
wipe schedule
weekly
last wipe
25 Oct 2026, 16:14 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29/100
1【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average23/200
2〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|EA · groups of 30+ · weekly · 3 on average4/200
3【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取EA · groups of 8+ · weekly · 1 on average2/200
4Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average20/200
5Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average6/550

Quick answers

From the figures on this page.

Player counts

What position does 地图生成 take in the server rankings?

On seven-day player hours 地图生成 is #11,526 overall and #468 in Asia, inside the top 52% of all ranked servers.

How many players does 地图生成 hold at once?

Offline now for 地图生成, with the last sample 3 days 11 hours ago. Over the last seven days it averaged 0 players and peaked at 3.

About the server

What is the Rust version on 地图生成?

The build is Rust network protocol 2635 and build 168909 on Windows, run by 地图生成. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 地图生成, and is it online now?

地图生成 is offline at this refresh; the last response came 3 days 11 hours ago. Uptime of 2% across the last 5 full days: 2 hours of 120. Rust Data logged it first on 23 October 2026.

In which location is 地图生成 hosted?

With its EA tag, 地图生成 lists itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 60.4.9.141:27015 is its address.

Settings and map

Which rules apply on 地图生成, and what settings?

You will not find a gather rate in the string 地图生成. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 地图生成 selected?

The game generates the map on 地图生成: procedural, size 3,700, seed 129304965. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does 地图生成 wipe, and on what schedule?

The tag sets the prediction: 地图生成 has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Sunday 1 November at 16:14 UTC. The world it runs now was generated 3 days 12 hours ago. Its tags carry a weekly wipe schedule.

What is wipe day on 地图生成 like?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain 地图生成?

These Rust Data lists include 地图生成: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the server tags on 地图生成?

These tags are published by 地图生成 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to 地图生成?

The manual route: launch Rust, F1, then client.connect 60.4.9.141:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,263 players 11,648 servers online