Rust Data

rustdata.spaceservers61.105.188.194:28017.ipynb

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Offline 61.105.188.194:28015 checked 36d ago

TEST SERVER

biweekly wipes moddedoxidepve

Connect

srv = rust.server("61.105.188.194:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,459 # top 71%
last wipe 36d ago # biweekly schedule
next wipe 5d 10h # Wed 4 Nov, 07:54 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Wednesday 4 November, 07:54 UTC, in 5d 10h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 4
Map of TEST SERVER
map
Procedural Map
size
3500
seed
4
Open on RustMaps

Server

srv.info()
address
61.105.188.194:28015
region
–
max players
1
group limit
8, the default
wipe schedule
biweekly
last wipe
23 Sep 2026, 07:54 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average243/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average261/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average76/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average24/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average42/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average53/250

Quick answers

From the figures on this page.

Population

What position does TEST SERVER take in the server rankings?

Rank #15,459 on seven-day player hours for TEST SERVER, within the top 71% of all ranked servers.

How full does TEST SERVER run?

TEST SERVER returns no live count at this refresh, having last been seen 36 days 4 hours ago.

Server facts

Which Rust version is TEST SERVER on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by TEST SERVER. Steam updates your game for you, but the protocol must match to join.

Is TEST SERVER up, and what does its uptime show?

Offline now for TEST SERVER, last seen 36 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.

Where does TEST SERVER sit?

There is no region published for TEST SERVER. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 61.105.188.194:28015 is its address.

Rules, settings, map

Which rules apply on TEST SERVER, and what settings?

No gather rate appears in the name: TEST SERVER. No custom cap; the default of 8 players per group stands. Recorded as roleplay, rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has TEST SERVER selected?

The game generates the map on TEST SERVER: procedural, size 3,500, seed 4. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does TEST SERVER wipe, and how often?

An estimate from biweekly: 14 days after its last wipe gives TEST SERVER's next wipe. On Wednesday 4 November at 07:54 UTC the next wipe is due. The world it runs now was generated 36 days 13 hours ago. The tags list a two-weekly wipe cycle.

Lists and tags

Which lists on Rust Data hold TEST SERVER, and which filters?

These Rust Data lists include TEST SERVER: Modded Rust servers, Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on TEST SERVER?

These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): A server built for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join TEST SERVER?

The manual route: launch Rust, F1, then client.connect 61.105.188.194:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,952 players 11,834 servers online