Rust Data

rustdata.spaceservers61.105.188.197:28017.ipynb

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Offline 61.105.188.197:28015 checked 34d ago

TEST SERVER

biweekly wipes moddedoxidepve

Connect

srv = rust.server("61.105.188.197:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,418 # top 71%
last wipe 35d ago # biweekly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6
Map of TEST SERVER
map
Procedural Map
size
3500
seed
6
Open on RustMaps

Server

srv.info()
address
61.105.188.197:28015
region
–
max players
1
group limit
8, the default
wipe schedule
biweekly
last wipe
24 Sep 2026, 11:15 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average185/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average317/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average64/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average45/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average93/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average32/250

Quick answers

From the figures on this page.

Population

What position does TEST SERVER take in the server rankings?

Over the last seven days TEST SERVER sits at #16,418 on player hours, in the top 71% of ranked servers.

What population does TEST SERVER carry?

The current row shows TEST SERVER offline; the last response was 34 days ago.

Server data

Which Rust version is TEST SERVER on?

Version Rust network protocol 2633 and build 163794 on Windows is reported by TEST SERVER. Joining needs the same protocol on your game; Steam handles the update.

Is TEST SERVER up, and what does its uptime show?

The latest sample has TEST SERVER offline, with a last sighting 34 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 25 September 2026.

Which location does TEST SERVER run from?

For TEST SERVER, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 61.105.188.197:28015.

Rules, settings, map

What rules and settings are recorded for TEST SERVER?

You will not find a gather rate in the string TEST SERVER. Eight players per group: that is the game's default, and it applies here. Game mode roleplay, with this note: jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has TEST SERVER loaded?

TEST SERVER runs a procedural map of size 3,500 with seed 6, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does TEST SERVER wipe, and on what schedule?

The next wipe for TEST SERVER is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 35 days 6 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

Tags and filters

Which lists on Rust Data hold TEST SERVER, and which filters?

The Rust Data lists that TEST SERVER fits are: Modded Rust servers, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on TEST SERVER?

These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into TEST SERVER?

The manual route: launch Rust, F1, then client.connect 61.105.188.197:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,212 players 11,898 servers online