Offline 61.239.238.181:28015 checked 44d ago
Local_Offline_Server
Connect
srv = rust.server("61.239.238.181:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 61.239.238.181:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 08:25 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 133/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 48/200 |
Quick answers
From the figures on this page.
Player counts
How does Local_Offline_Server compare in the rankings?
Rank #12,900 on seven-day player hours for Local_Offline_Server, within the top – of all ranked servers.
How many players does Local_Offline_Server hold at once?
Local_Offline_Server returns no live count at this refresh, having last been seen 44 days 16 hours ago.
Server data
What is the Rust version on Local_Offline_Server?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Local_Offline_Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local_Offline_Server, and is it online now?
Local_Offline_Server is offline at this refresh; the last response came 44 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.
Where does Local_Offline_Server sit?
No region is published by Local_Offline_Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 61.239.238.181:28015.
Map and rules
What rules and settings are recorded for Local_Offline_Server?
No gather rate appears in the name: Local_Offline_Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has Local_Offline_Server selected?
A procedural map runs on Local_Offline_Server, generated by the game.
Wipes and dates
When does Local_Offline_Server wipe, and how often?
Too few wipes are on record for Local_Offline_Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 20 hours ago.
Tags and filters
Where does Local_Offline_Server appear among Rust Data lists and filters?
On Rust Data, Local_Offline_Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local_Offline_Server?
The game's server browser reads these tags from Local_Offline_Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Local_Offline_Server?
The manual route: launch Rust, F1, then client.connect 61.239.238.181:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.