Rust Data

rustdata.spaceservers61.99.231.201:28016.ipynb

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Offline 61.99.231.201:28015 checked 13d ago

PvE Server

Connect

srv = rust.server("61.99.231.201:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,205 # top 70%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
61.99.231.201:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 11:12 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does PvE Server rank?

Player hours over seven days put PvE Server at #15,205, in the top 70% of the ranked set.

What population does PvE Server carry?

Offline now for PvE Server, with the last sample 13 days 15 hours ago.

About the server

Which Rust version is PvE Server on?

Version Rust network protocol 2634 and build 167231 on Windows is reported by PvE Server. Steam updates your game for you, but the protocol must match to join.

How reliable is PvE Server, and is it online now?

Offline now for PvE Server, last seen 13 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 8 October 2026.

Which location does PvE Server run from?

No region is published by PvE Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 61.99.231.201:28015 is its address.

Rules, settings, map

Which settings and rules does PvE Server run?

No gather rate appears in the name: PvE Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has PvE Server loaded?

A procedural map runs on PvE Server, generated by the game.

Wipe data

On what schedule does PvE Server wipe?

The record for PvE Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 12 hours ago.

Tags, lists

Which lists on Rust Data hold PvE Server, and which filters?

The Rust Data lists that PvE Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on PvE Server hold?

The game's server browser reads these tags from PvE Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join PvE Server?

In Rust, F1 opens the console: type client.connect 61.99.231.201:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,761 players 11,726 servers online