Online EU 62.122.215.125:28025 checked 9m ago
CYBERSHOKE | #3 Vanilla (x2)
Connect
srv = rust.server("62.122.215.125:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Monday 2 November, 14:59 UTC, in 3d 18h. # Every Monday at 14:59 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 18h | Mon 2 Nov, 14:59 UTC | wipe |
| 1 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 18h | Mon 9 Nov, 14:59 UTC | wipe |
| 3 | 17d 18h | Mon 16 Nov, 14:59 UTC | wipe |
| 4 | 24d 18h | Mon 23 Nov, 14:59 UTC | wipe |
| 5 | 31d 18h | Mon 30 Nov, 14:59 UTC | wipe |
| 6 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 18h | Mon 7 Dec, 14:59 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 14:59 UTC3d ago | 12 | NaN | running | 1 |
| 1 | Mon 19 Oct, 15:00 UTC10d ago | 4 | held half | 7 days | 0 |
| 2 | Mon 12 Oct, 15:00 UTC17d ago | 7 | halved by day 4 | 7 days | 2 |
| 3 | Mon 5 Oct, 14:59 UTC24d ago | 3 | held half | 7 days | 1 |
| 4 | Mon 28 Sep, 15:00 UTC31d ago | 9 | halved by day 3 | 7 days | 1 |
| 5 | Mon 21 Sep, 15:00 UTC38d ago | 5 | held half | 7 days | 0 |
| 6 | Mon 14 Sep, 15:00 UTC45d ago | 7 | halved by day 5 | 7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 335 on average | 593/680 |
| 1 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 318 on average | 81/1000 |
| 2 | Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 286 on average | 112/170 |
| 3 | MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 286 on average | 201/1900 |
| 4 | РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 38/100 |
| 5 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 11/100 |
Quick answers
From the figures on this page.
Population data
What position does CYBERSHOKE | #3 Vanilla (x2) take in the server rankings?
On seven-day player hours CYBERSHOKE | #3 Vanilla (x2) is #2,676 overall and #1,019 in Europe, inside the top 12% of all ranked servers.
How many players does CYBERSHOKE | #3 Vanilla (x2) hold at once?
Current row: 1 players on CYBERSHOKE | #3 Vanilla (x2), against 300 slots. Over the last seven days it averaged 1 players and peaked at 12. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 4 players.
Server data
How well does CYBERSHOKE | #3 Vanilla (x2) perform?
Server fps over the last 48 hours averages 148; the floor is 44. Buildings, deployables and all else in the world took the count as high as 104,751 entities. Memory peaked at 3,951 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is CYBERSHOKE | #3 Vanilla (x2) on?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #3 Vanilla (x2) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is CYBERSHOKE | #3 Vanilla (x2), and is it up?
The current sample puts CYBERSHOKE | #3 Vanilla (x2) online. The uptime it reports puts the last restart about 16 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is CYBERSHOKE | #3 Vanilla (x2) hosted?
The EU tag is what CYBERSHOKE | #3 Vanilla (x2) uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 62.122.215.125:28025 is its address.
Map and rules
Which rules apply on CYBERSHOKE | #3 Vanilla (x2), and what settings?
Gather sits at 2x, read from the server's own name: CYBERSHOKE | #3 Vanilla (x2). Group size tops out at 24 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has CYBERSHOKE | #3 Vanilla (x2) selected?
The game generates the map on CYBERSHOKE | #3 Vanilla (x2): procedural, size 4,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe data
On what schedule does CYBERSHOKE | #3 Vanilla (x2) wipe?
The wipe rhythm for CYBERSHOKE | #3 Vanilla (x2) is every Monday at 14:59 UTC. The schedule puts the next wipe on Monday 2 November at 14:59 UTC. This world was created 3 days 5 hours ago. Its tags carry a weekly wipe schedule.
On CYBERSHOKE | #3 Vanilla (x2), what happens on wipe day?
The average peak over recent wipes is 8 players. 25 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. The drop under half arrived by day 3.5 in the other cases.
Tags and filters
Where does CYBERSHOKE | #3 Vanilla (x2) appear among Rust Data lists and filters?
On Rust Data, CYBERSHOKE | #3 Vanilla (x2) appears in these lists: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the server tags on CYBERSHOKE | #3 Vanilla (x2)?
These tags are published by CYBERSHOKE | #3 Vanilla (x2) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): 300 slots in total; ts24 (Group limit): The team cap is 24; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join CYBERSHOKE | #3 Vanilla (x2)?
Enter client.connect 62.122.215.125:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://cybershoke.net/rust is the website recorded for it.
