Rust Data

rustdata.spaceservers62.143.251.78:28017.ipynb

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Offline 62.143.251.78:28015 checked 34d ago

OLD Rust | TEST

trio monthly wipes moddedcarbon

Connect

srv = rust.server("62.143.251.78:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,066 # top 71%
last wipe 35d ago # monthly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers, and #505 of the trio servers (top 85%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
135d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 23 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 09:20 UTC35d ago 2 NaN running 2
1 Tue 22 Sep, 20:02 UTC36d ago 2 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1273678224
Map of OLD Rust | TEST
map
Procedural Map
size
3700
seed
1273678224
Open on RustMaps

Server

srv.info()
address
62.143.251.78:28015
region
–
max players
20
group limit
trio
wipe schedule
monthly
last wipe
23 Sep 2026, 09:20 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 15 on average6/550
1404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average1/550
2404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average0/550
3404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 11 on average6/550
4404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10EU · trio · monthly · 10 on average10/550
5404 RUST SOLO/DUO/TRIO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · trio · monthly · 6 on average0/550

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does OLD Rust | TEST rank?

Over the last seven days OLD Rust | TEST sits at #16,066 on player hours, in the top 71% of ranked servers. The trio group places it at #505.

How many players does OLD Rust | TEST hold at once?

Offline now for OLD Rust | TEST, with the last sample 34 days 4 hours ago.

Server facts

What Rust version does OLD Rust | TEST run?

Rust network protocol 2633 and build 165217 on Linux is what OLD Rust | TEST runs. Steam updates your game for you, but the protocol must match to join.

Is OLD Rust | TEST up, and what does its uptime show?

Offline now for OLD Rust | TEST, last seen 34 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.

Which location does OLD Rust | TEST run from?

No region is published by OLD Rust | TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 62.143.251.78:28015.

Settings and map

What rules and settings are recorded for OLD Rust | TEST?

You will not find a gather rate in the string OLD Rust | TEST. Up to 3 players may share a group (trio). Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has OLD Rust | TEST selected?

OLD Rust | TEST runs a procedural map of size 3,700 with seed 1273678224, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does OLD Rust | TEST wipe, and on what schedule?

A single wipe each month, the force wipe, is all OLD Rust | TEST does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 35 days 17 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on OLD Rust | TEST like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold OLD Rust | TEST, and which filters?

The Rust Data lists that OLD Rust | TEST fits are: Modded Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly.

How should you read the server tags on OLD Rust | TEST?

Read by the game's server browser, the tags OLD Rust | TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts3 (Group limit): The team cap is 3; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join OLD Rust | TEST?

Enter client.connect 62.143.251.78:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts3

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts3
Group limit The team cap is 3.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online