Rust Data

rustdata.spaceservers62.143.5.187:28117.ipynb

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Offline 62.143.5.187:28115 checked 25d ago

ScrapLand Staging

pve

Connect

srv = rust.server("62.143.5.187:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,003 # top 71%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:44 UTC26d ago 0 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
62.143.5.187:28115
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 19:58 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average43/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average8/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average30/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average21/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average10/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ScrapLand Staging rank?

Rank #16,003 on seven-day player hours for ScrapLand Staging, within the top 71% of all ranked servers.

What population does ScrapLand Staging carry?

ScrapLand Staging returns no live count at this refresh, having last been seen 25 days 21 hours ago.

Server facts

Which Rust version is ScrapLand Staging on?

The build is Rust network protocol 2634 and build 166655 on Linux, run by ScrapLand Staging. The protocol has to match before you can join, and Steam does the updating.

How reliable is ScrapLand Staging, and is it up?

ScrapLand Staging is offline at this refresh; the last response came 25 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.

Where does ScrapLand Staging sit?

There is no region published for ScrapLand Staging. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 62.143.5.187:28115.

Map and rules

Which settings and rules does ScrapLand Staging run?

No gather rate appears in the name: ScrapLand Staging. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ScrapLand Staging loaded?

A procedural map runs on ScrapLand Staging, generated by the game.

Wipes and dates

On what schedule does ScrapLand Staging wipe?

Too few wipes are on record for ScrapLand Staging to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 8 hours ago, and that is the one in play.

On ScrapLand Staging, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does ScrapLand Staging appear among Rust Data lists and filters?

The Rust Data lists that ScrapLand Staging fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on ScrapLand Staging?

These tags are published by ScrapLand Staging and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166655 (Build): Build number: 166655; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to ScrapLand Staging?

In Rust, F1 opens the console: type client.connect 62.143.5.187:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166655
Build Build number: 166655.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,587 players 11,652 servers online