Rust Data

rustdata.spaceservers62.183.18.60:28017.ipynb

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Offline 62.183.18.60:28015 checked 3d ago

ServerName

Connect

srv = rust.server("62.183.18.60:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
62.183.18.60:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 16:47 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average562/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average41/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average131/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ServerName rank?

Player hours over seven days put ServerName at #15,348, in the top 69% of the ranked set.

What population does ServerName carry?

The current row shows ServerName offline; the last response was 3 days 7 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is ServerName on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.

Is ServerName up, and what does its uptime show?

The latest sample has ServerName offline, with a last sighting 3 days 7 hours ago. 2 of 72 hours up over the last 3 full days, or 3%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does ServerName run from?

For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 62.183.18.60:28015 is its address.

Map and rules

Which settings and rules does ServerName run?

No gather rate appears in the name: ServerName. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ServerName selected?

A procedural map runs on ServerName, generated by the game.

Wipes and dates

When does ServerName wipe, and how often?

Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 4 hours ago.

Tags and filters

Where does ServerName appear among Rust Data lists and filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on ServerName hold?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to ServerName?

In Rust, F1 opens the console: type client.connect 62.183.18.60:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online