Rust Data

rustdata.spaceservers62.198.47.194:28016.ipynb

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Offline 62.198.47.194:28015 checked 1d ago

David's Solo Rust

Connect

srv = rust.server("62.198.47.194:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #6,843 # top 31%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75108:0011:0013:0014:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 15:40 UTC2d ago 1 NaN running 0
1 Wed 14 Oct, 12:01 UTC14d ago 1 NaN 12.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
62.198.47.194:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 15:40 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average271/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average92/200

Quick answers

From the figures on this page.

Player counts

How does David's Solo Rust compare in the rankings?

Player hours over seven days put David's Solo Rust at #6,843, in the top 31% of the ranked set.

How full does David's Solo Rust run?

Offline now for David's Solo Rust, with the last sample 38 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 1 players.

About the server

What is the Rust version on David's Solo Rust?

The build is Rust network protocol 2635 and build 168909 on Windows, run by David's Solo Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is David's Solo Rust, and is it up?

David's Solo Rust is offline at this refresh; the last response came 38 hours ago. 16 of 168 hours up over the last 7 full days, or 10%. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is David's Solo Rust hosted?

No region is published by David's Solo Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.198.47.194:28015.

Settings and map

Which settings and rules does David's Solo Rust run?

No gather rate appears in the name: David's Solo Rust. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has David's Solo Rust loaded?

David's Solo Rust runs a procedural map, which the game generates.

Wipe schedule

On what schedule does David's Solo Rust wipe?

Too few wipes are on record for David's Solo Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 16 hours ago.

What is wipe day on David's Solo Rust like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold David's Solo Rust, and which filters?

On Rust Data, David's Solo Rust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on David's Solo Rust hold?

These tags are published by David's Solo Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into David's Solo Rust?

Enter client.connect 62.198.47.194:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,406 players 11,624 servers online