Rust Data

rustdata.spaceservers62.218.202.235:28017.ipynb

Run all rust-data · live

‹ All servers

Online 62.218.202.235:28015 checked 14m ago

Umpalumpa

Connect

srv = rust.server("62.218.202.235:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
Map of Umpalumpa
map
Procedural Map
size
4500
seed
12345
Open on RustMaps

Server

srv.info()
address
62.218.202.235:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 19:26 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average399/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average51/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Quick answers

From the figures on this page.

Player counts

What position does Umpalumpa take in the server rankings?

Over the last seven days Umpalumpa sits at #15,323 on player hours, in the top 69% of ranked servers.

How full does Umpalumpa run?

Current row: 0 players on Umpalumpa, against 10 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Umpalumpa run?

Server fps over the last 48 hours averages 58; the floor is 31. Entity numbers reached 121,107, and that includes buildings, deployables and the rest. The memory field tops out at 5,295 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Umpalumpa?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Umpalumpa. The protocol has to match before you can join, and Steam does the updating.

Is Umpalumpa up, and what does its uptime show?

Online is the state at the latest refresh for Umpalumpa. A restart about 11 days 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 5 October 2026.

Which location does Umpalumpa run from?

There is no region published for Umpalumpa. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 62.218.202.235:28015.

Settings and map

Which rules apply on Umpalumpa, and what settings?

The name Umpalumpa carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Umpalumpa selected?

Umpalumpa runs a procedural map of size 4,500 with seed 12345, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Umpalumpa wipe, and how often?

The record for Umpalumpa holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 16 hours ago.

Lists and tags

Which Rust Data filters and lists contain Umpalumpa?

These Rust Data lists include Umpalumpa: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Umpalumpa hold?

These tags are published by Umpalumpa and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Umpalumpa?

Enter client.connect 62.218.202.235:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online