Rust Data

rustdata.spaceservers62.33.13.174:28016.ipynb

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Offline 62.33.13.174:28015 checked 36d ago

nameserver

Connect

srv = rust.server("62.33.13.174:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,215 # top 57%
last wipe 37d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 11:02 UTC37d ago 1 NaN running 0
1 Thu 17 Sep, 18:02 UTC41d ago 1 held half 3.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
62.33.13.174:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 11:02 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159/300

Quick answers

From the figures on this page.

Population data

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #13,215, in the top 57% of the ranked set.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 36 days 4 hours ago.

Server facts

Which Rust version is nameserver on?

Version Rust network protocol 2633 and build 164530 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

Offline now for nameserver, last seen 36 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.

Which location does nameserver run from?

For nameserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 62.33.13.174:28015 is its address.

Rules, settings, map

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipes and dates

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 37 days 9 hours ago, and that is the one in play.

What is wipe day on nameserver like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Where does nameserver appear among Rust Data lists and filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join nameserver?

Enter client.connect 62.33.13.174:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online