Offline 62.68.167.189:28015 checked 17d ago
SADLADS TESTING GROUND
Connect
srv = rust.server("62.68.167.189:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234
- map
- Procedural Map
- size
- 4000
- seed
- 1234
Server
srv.info()- address
- 62.68.167.189:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 13:34 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
How does SADLADS TESTING GROUND compare in the rankings?
Over the last seven days SADLADS TESTING GROUND sits at #15,853 on player hours, in the top 72% of ranked servers.
What population does SADLADS TESTING GROUND carry?
The current row shows SADLADS TESTING GROUND offline; the last response was 17 days 18 hours ago.
About the server
Which Rust version is SADLADS TESTING GROUND on?
Rust network protocol 2634 and build 167398 on Linux is what SADLADS TESTING GROUND runs. Joining needs the same protocol on your game; Steam handles the update.
Is SADLADS TESTING GROUND up, and what does its uptime show?
SADLADS TESTING GROUND is offline at this refresh; the last response came 17 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
Where does SADLADS TESTING GROUND sit?
No region is published by SADLADS TESTING GROUND. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 62.68.167.189:28015.
Rules, settings, map
Which rules apply on SADLADS TESTING GROUND, and what settings?
The name SADLADS TESTING GROUND carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has SADLADS TESTING GROUND loaded?
SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does SADLADS TESTING GROUND wipe, and how often?
A rhythm cannot be read from the wipes of SADLADS TESTING GROUND on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 6 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain SADLADS TESTING GROUND?
The Rust Data lists that SADLADS TESTING GROUND fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on SADLADS TESTING GROUND hold?
The game's server browser reads these tags from SADLADS TESTING GROUND: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join SADLADS TESTING GROUND?
In Rust, F1 opens the console: type client.connect 62.68.167.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.