Rust Data

rustdata.spaceservers62.68.179.241:28017.ipynb

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Offline 62.68.179.241:28015 checked 20d ago

SADLADS TESTING GROUND

Connect

srv = rust.server("62.68.179.241:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,825 # top 72%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 13:34 UTC22d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234
Map of SADLADS TESTING GROUND
map
Procedural Map
size
4000
seed
1234
Open on RustMaps

Server

srv.info()
address
62.68.179.241:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 13:34 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average206/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average287/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average764/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average861/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average690/725

Quick answers

From the figures on this page.

Population data

What position does SADLADS TESTING GROUND take in the server rankings?

Rank #15,825 on seven-day player hours for SADLADS TESTING GROUND, within the top 72% of all ranked servers.

How full does SADLADS TESTING GROUND run?

Offline now for SADLADS TESTING GROUND, with the last sample 20 days 23 hours ago.

About the server

What Rust version does SADLADS TESTING GROUND run?

The build is Rust network protocol 2634 and build 167058 on Linux, run by SADLADS TESTING GROUND. Steam updates your game for you, but the protocol must match to join.

How reliable is SADLADS TESTING GROUND, and is it up?

The latest sample has SADLADS TESTING GROUND offline, with a last sighting 20 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does SADLADS TESTING GROUND run from?

For SADLADS TESTING GROUND, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.68.179.241:28015.

Rules, settings, map

Which rules apply on SADLADS TESTING GROUND, and what settings?

No gather rate appears in the name: SADLADS TESTING GROUND. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

What is the map on SADLADS TESTING GROUND?

SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does SADLADS TESTING GROUND wipe?

The record for SADLADS TESTING GROUND holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 7 hours ago.

On SADLADS TESTING GROUND, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold SADLADS TESTING GROUND, and which filters?

On Rust Data, SADLADS TESTING GROUND appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SADLADS TESTING GROUND?

These tags are published by SADLADS TESTING GROUND and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join SADLADS TESTING GROUND?

The manual route: launch Rust, F1, then client.connect 62.68.179.241:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build The server runs build 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,192 players 11,830 servers online