Offline 62.68.179.241:28015 checked 20d ago
SADLADS TESTING GROUND
Connect
srv = rust.server("62.68.179.241:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 13:34 UTC22d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234
- map
- Procedural Map
- size
- 4000
- seed
- 1234
Server
srv.info()- address
- 62.68.179.241:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 13:34 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 206/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 287/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 764/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 861/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 690/725 |
Quick answers
From the figures on this page.
Population data
What position does SADLADS TESTING GROUND take in the server rankings?
Rank #15,825 on seven-day player hours for SADLADS TESTING GROUND, within the top 72% of all ranked servers.
How full does SADLADS TESTING GROUND run?
Offline now for SADLADS TESTING GROUND, with the last sample 20 days 23 hours ago.
About the server
What Rust version does SADLADS TESTING GROUND run?
The build is Rust network protocol 2634 and build 167058 on Linux, run by SADLADS TESTING GROUND. Steam updates your game for you, but the protocol must match to join.
How reliable is SADLADS TESTING GROUND, and is it up?
The latest sample has SADLADS TESTING GROUND offline, with a last sighting 20 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.
Which location does SADLADS TESTING GROUND run from?
For SADLADS TESTING GROUND, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.68.179.241:28015.
Rules, settings, map
Which rules apply on SADLADS TESTING GROUND, and what settings?
No gather rate appears in the name: SADLADS TESTING GROUND. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
What is the map on SADLADS TESTING GROUND?
SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does SADLADS TESTING GROUND wipe?
The record for SADLADS TESTING GROUND holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 7 hours ago.
On SADLADS TESTING GROUND, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold SADLADS TESTING GROUND, and which filters?
On Rust Data, SADLADS TESTING GROUND appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SADLADS TESTING GROUND?
These tags are published by SADLADS TESTING GROUND and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join SADLADS TESTING GROUND?
The manual route: launch Rust, F1, then client.connect 62.68.179.241:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.