Rust Data

rustdata.spaceservers62.84.33.34:28015.ipynb

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Offline 62.84.33.34:28015 checked 15d ago

Devblog 240-Meshki

Connect

srv = rust.server("62.84.33.34:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 14:10 UTC16d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Barren
size
–
seed
–

Server

srv.info()
address
62.84.33.34:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
13 Oct 2026, 14:10 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average383/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Player counts

What position does Devblog 240-Meshki take in the server rankings?

Rank #15,327 on seven-day player hours for Devblog 240-Meshki, within the top 71% of all ranked servers.

How many players does Devblog 240-Meshki hold at once?

Devblog 240-Meshki returns no live count at this refresh, having last been seen 15 days 23 hours ago.

Server facts

What Rust version does Devblog 240-Meshki run?

The build is Rust network protocol 2279 on Windows, run by Devblog 240-Meshki. Joining needs the same protocol on your game; Steam handles the update.

Is Devblog 240-Meshki up, and what does its uptime show?

Devblog 240-Meshki is offline at this refresh; the last response came 15 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 October 2026.

In which location is Devblog 240-Meshki hosted?

No region is published by Devblog 240-Meshki. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 62.84.33.34:28015 is its address.

Settings and map

Which settings and rules does Devblog 240-Meshki run?

The name Devblog 240-Meshki carries no gather rate. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.

Wipes and dates

When does Devblog 240-Meshki wipe, and how often?

A rhythm cannot be read from the wipes of Devblog 240-Meshki on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 2 hours ago, and that is the one in play.

What is wipe day on Devblog 240-Meshki like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Devblog 240-Meshki?

These Rust Data lists include Devblog 240-Meshki: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on Devblog 240-Meshki?

These tags are published by Devblog 240-Meshki and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2279 (Protocol): To join, your game must run protocol 2279; ptrak (Networking): The network layer is RakNet, standard for the game; hab366af3 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Devblog 240-Meshki?

The manual route: launch Rust, F1, then client.connect 62.84.33.34:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2279
Protocol To join, your game must run protocol 2279.
ptrak
Networking The network layer is RakNet, standard for the game.

Other

hab366af3
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online