Offline 63.135.78.85:28015 checked 29d ago
[STAGING] Test Server
Connect
srv = rust.server("63.135.78.85:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 11:18 UTC29d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 63.135.78.85:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 18:28 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 377/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 23/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 177/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 68/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 76/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [STAGING] Test Server rank?
Rank #16,674 on seven-day player hours for [STAGING] Test Server, within the top 70% of all ranked servers.
How many players does [STAGING] Test Server hold at once?
The current row shows [STAGING] Test Server offline; the last response was 29 days 6 hours ago.
About the server
What Rust version does [STAGING] Test Server run?
Rust network protocol 2634 and build 166065 on Windows is what [STAGING] Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is [STAGING] Test Server up, and what does its uptime show?
The latest sample has [STAGING] Test Server offline, with a last sighting 29 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.
In which location is [STAGING] Test Server hosted?
There is no region published for [STAGING] Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 63.135.78.85:28015 is its address.
Rules, settings, map
What rules and settings are recorded for [STAGING] Test Server?
No gather rate appears in the name: [STAGING] Test Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Wipe schedule
When does [STAGING] Test Server wipe, and how often?
Too few wipes are on record for [STAGING] Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 6 hours ago.
What is wipe day on [STAGING] Test Server like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 5 hours after it began.
Tags and filters
Which Rust Data filters and lists contain [STAGING] Test Server?
These Rust Data lists include [STAGING] Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on [STAGING] Test Server?
These tags are published by [STAGING] Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166065 (Build): Build number: 166065; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [STAGING] Test Server?
In Rust, F1 opens the console: type client.connect 63.135.78.85:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.