Rust Data

rustdata.spaceservers63.231.51.90:28017.ipynb

Run all rust-data · live

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Offline 63.231.51.90:28015 checked 43d ago

EPHouse Local

quad softcore

Connect

srv = rust.server("63.231.51.90:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
63.231.51.90:28015
region
–
max players
10
group limit
quad
wipe schedule
–
last wipe
8 Sep 2026, 08:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 68 on average133/350
1[US] Facepunch Softcore 2NA · quad · monthly · 61 on average26/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average18/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average1/100
4[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200
5[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200

Quick answers

From the figures on this page.

Population data

What position does EPHouse Local take in the server rankings?

Player hours over seven days put EPHouse Local at #15,025, in the top – of the ranked set.

How many players does EPHouse Local hold at once?

EPHouse Local returns no live count at this refresh, having last been seen 43 days 20 hours ago.

Server data

Which Rust version is EPHouse Local on?

Rust network protocol 2633 and build 163794 on Windows is what EPHouse Local runs. Steam updates your game for you, but the protocol must match to join.

How reliable is EPHouse Local, and is it up?

EPHouse Local is offline at this refresh; the last response came 43 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does EPHouse Local sit?

There is no region published for EPHouse Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 63.231.51.90:28015.

Rules, settings, map

Which rules apply on EPHouse Local, and what settings?

You will not find a gather rate in the string EPHouse Local. The group limit is 4 players, the quad setting. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has EPHouse Local loaded?

A procedural map runs on EPHouse Local, generated by the game.

Wipe schedule

When does EPHouse Local wipe, and how often?

The record for EPHouse Local holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 50 days 4 hours ago, and that is the one in play.

Tags, lists

Where does EPHouse Local appear among Rust Data lists and filters?

The Rust Data lists that EPHouse Local fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on EPHouse Local?

These tags are published by EPHouse Local and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp10 (Max players): The server lists 10 slots; ts4 (Group limit): Team size tops out at 4; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into EPHouse Local?

In Rust, F1 opens the console: type client.connect 63.231.51.90:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp10
Max players The server lists 10 slots.
ts4
Group limit Team size tops out at 4.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,530 players 11,732 servers online