Rust Data

rustdata.spaceservers64.118.241.64:28017.ipynb

Run all rust-data · live

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Online 64.118.241.64:28015 checked 10m ago

LinuxGSM

Connect

srv = rust.server("64.118.241.64:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
135d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:22 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
64.118.241.64:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:22 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average246/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average175/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average32/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average41/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does LinuxGSM rank?

Over the last seven days LinuxGSM sits at #15,349 on player hours, in the top 69% of ranked servers.

What population does LinuxGSM carry?

The sample now reads 0 players for LinuxGSM, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on LinuxGSM?

The build is Rust network protocol 2634 and build 167781 on Linux, run by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

How reliable is LinuxGSM, and is it online now?

The current sample puts LinuxGSM online. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does LinuxGSM run from?

For LinuxGSM, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.118.241.64:28015.

Settings and map

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

What is the map on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Wipes and dates

When does LinuxGSM wipe, and how often?

Once a month LinuxGSM wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 3 hours ago.

On LinuxGSM, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 26 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold LinuxGSM, and which filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join LinuxGSM?

In Rust, F1 opens the console: type client.connect 64.118.241.64:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,039 players 11,719 servers online