Online 64.20.33.110:28015 checked 7m ago
[US] Cobalt Island Main 1.5x | Vanilla
Connect
srv = rust.server("64.20.33.110:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 18:11 UTC10d ago | 7 | NaN | running | 0 |
| 1 | Thu 1 Oct, 17:56 UTC FW26d ago | 6 | halved by day 5 | 16 days | 2 |
| 2 | Fri 25 Sep, 19:01 UTC32d ago | 6 | held half | 6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 127 on average | 303/275 |
| 1 | WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED | NA · groups of 5 · 3x · weekly · 118 on average | 143/200 |
| 2 | [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 4/75 |
| 3 | [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs | NA · groups of 5 · 2x · weekly · 51 on average | 85/100 |
| 4 | Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe | NA · groups of 6 · 2x · monthly · 3 on average | 2/100 |
| 5 | HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED | NA · groups of 6 · 2x · biweekly · 1 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
What position does [US] Cobalt Island Main 1.5x | Vanilla take in the server rankings?
Player hours over seven days put [US] Cobalt Island Main 1.5x | Vanilla at #3,623, in the top 16% of the ranked set.
How many players does [US] Cobalt Island Main 1.5x | Vanilla hold at once?
The sample now reads 2 players for [US] Cobalt Island Main 1.5x | Vanilla, out of 150 slots. Over the last seven days it averaged 1 players and peaked at 4. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 2 players.
About the server
How well does [US] Cobalt Island Main 1.5x | Vanilla perform?
Server fps over the last 48 hours averages 36; the floor is 25. Entity numbers reached 43,913, and that includes buildings, deployables and the rest. Memory peaked at 3,388 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [US] Cobalt Island Main 1.5x | Vanilla run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [US] Cobalt Island Main 1.5x | Vanilla. The protocol has to match before you can join, and Steam does the updating.
Is [US] Cobalt Island Main 1.5x | Vanilla up, and what does its uptime show?
[US] Cobalt Island Main 1.5x | Vanilla reports itself online at the current refresh. The uptime it reports puts the last restart about 11 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [US] Cobalt Island Main 1.5x | Vanilla sit?
Its name points to North America, but [US] Cobalt Island Main 1.5x | Vanilla publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.20.33.110:28015 is its address.
Settings and map
Which rules apply on [US] Cobalt Island Main 1.5x | Vanilla, and what settings?
1.5x gather is what the name states, and the name is [US] Cobalt Island Main 1.5x | Vanilla. The cap on a group is 6 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [US] Cobalt Island Main 1.5x | Vanilla selected?
The game generates the map on [US] Cobalt Island Main 1.5x | Vanilla: procedural, size 3,200, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipes and dates
On what schedule does [US] Cobalt Island Main 1.5x | Vanilla wipe?
[US] Cobalt Island Main 1.5x | Vanilla wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days ago, and that is the one in play.
On [US] Cobalt Island Main 1.5x | Vanilla, what happens on wipe day?
Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 26 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 5.
Tags, lists
Which lists on Rust Data hold [US] Cobalt Island Main 1.5x | Vanilla, and which filters?
On Rust Data, [US] Cobalt Island Main 1.5x | Vanilla appears in these lists: Modded Rust servers, 1.5x Rust servers, live data and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Which meanings do the tags on [US] Cobalt Island Main 1.5x | Vanilla hold?
Read by the game's server browser, the tags [US] Cobalt Island Main 1.5x | Vanilla publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to [US] Cobalt Island Main 1.5x | Vanilla?
Enter client.connect 64.20.33.110:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://cobaltgamers.com/.
