Rust Data

rustdata.spaceservers64.20.40.98:27060.ipynb

Run all rust-data · live

‹ All servers

Online 64.20.40.98:27058 checked 12m ago

Build Contest

moddedoxide

Connect

srv = rust.server("64.20.40.98:27060")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 22:02 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Build Contest
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
64.20.40.98:27058
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 22:02 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Untill the contest starts feel free to build whatever. I can copy your base and paste it anytime. Just Message Leahcim in Discord.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average70/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average64/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average93/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average21/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average17/100

Quick answers

From the figures on this page.

Population

What position does Build Contest take in the server rankings?

Rank #15,338 on seven-day player hours for Build Contest, within the top 69% of all ranked servers.

How full does Build Contest run?

The sample now reads 0 players for Build Contest, out of 40 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Build Contest run?

Server fps over the last 48 hours averages 40; the floor is 40. Buildings, deployables and all else in the world took the count as high as 66,206 entities. A high of 2,207 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Build Contest on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Build Contest. The protocol has to match before you can join, and Steam does the updating.

How reliable is Build Contest, and is it up?

Build Contest reports itself online at the current refresh. A restart about 7 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does Build Contest run from?

No region is published by Build Contest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.20.40.98:27058.

Map and rules

What rules and settings are recorded for Build Contest?

The name Build Contest carries no gather rate. The group limit sits at the default of 8 players. Game mode build & creative, with this note: no gathering, just sandbox building. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Build Contest selected?

The game generates the map on Build Contest: procedural, size 3,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does Build Contest wipe?

A rhythm cannot be read from the wipes of Build Contest on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 10 hours ago.

On Build Contest, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Build Contest appear among Rust Data lists and filters?

These Rust Data lists include Build Contest: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Build Contest?

These tags are published by Build Contest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Build Contest?

Enter client.connect 64.20.40.98:27058 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/Yk2bBhmVwP is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Nothing to gather; build freely.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online