Rust Data

rustdata.spaceservers64.20.48.139:28015.ipynb

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Online 64.20.48.139:28080 checked 10m ago

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

1000x moddedoxide

Connect

srv = rust.server("64.20.48.139:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 2 # peak 8
rank #2,009 # top 9%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 20:43 UTC13d ago 8 NaN running 1
1 Thu 1 Oct, 18:05 UTC FW27d ago 9 halved by day 4 14.1 days 3
2 Sat 26 Sep, 00:25 UTC33d ago 6 held half 5.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3247 · seed 58246
Map of The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES
map
Procedural Map
size
3247
seed
58246
Open on RustMaps

Server

srv.info()
address
64.20.48.139:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 20:43 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
1000X | High Loot | Raidable Bases | Kits | All BPs | Instant Craft | Clans | Minis | Fast Smelt | No Grind | no P2W BS — Build Fast. Raid Hard. Rule The Darkest Valley

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average5/50
1PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average2/250
2[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average2/100
3Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average0/90
4[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average3/16
5LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 1 on average0/50

Quick answers

From the figures on this page.

Population

What position does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES take in the server rankings?

Rank #2,009 on seven-day player hours for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, within the top 9% of all ranked servers.

How many players does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES hold at once?

Current row: 0 players on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, against 50 slots. Over the last seven days it averaged 2 players and peaked at 8. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 4 players.

Server facts

What does performance look like on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Averaged over 48 hours: 119 server fps, never under 91. Buildings, deployables and all else in the world took the count as high as 138,754 entities. The memory field tops out at 4,485 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run?

Rust network protocol 2635 and build 167781 on Windows is what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and is it online now?

The current sample puts The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES online. A restart about 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run from?

For The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.20.48.139:28080 is its address.

Rules, settings, map

Which settings and rules does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run?

Gather sits at 1000x, read from the server's own name: The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES loaded?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs a procedural map of size 3,247 with seed 58246, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES wipe, and how often?

No next wipe can be predicted for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 12 hours ago.

On The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, what happens on wipe day?

The average peak over recent wipes is 8 players. Peak population on the latest wipe came 45 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 4.

Lists and tags

Which Rust Data filters and lists contain The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The Rust Data lists that The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES fits are: Modded Rust servers and Rust servers with more than 10x. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How should you read the server tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

These tags are published by The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The manual route: launch Rust, F1, then client.connect 64.20.48.139:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/3n9ZCEjkYq is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online