Online 64.223.131.132:28015 checked 10m ago
EZLogik Build Home (dev)
Connect
srv = rust.server("64.223.131.132:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 12:49 UTC19d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 23:55 UTC25d ago | 0 | NaN | 5.5 days | 0 |
| 2 | Thu 1 Oct, 03:48 UTC28d ago | 1 | halved by day 1 | 2.8 days | 0 |
| 3 | Wed 30 Sep, 20:41 UTC28d ago | 1 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 64.223.131.132:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 12:49 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 64/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 69/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 96/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 22/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 14/100 |
Quick answers
From the figures on this page.
Population data
What position does EZLogik Build Home (dev) take in the server rankings?
Over the last seven days EZLogik Build Home (dev) sits at #11,444 on player hours, in the top 51% of ranked servers.
What population does EZLogik Build Home (dev) carry?
EZLogik Build Home (dev) reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.
Server facts
What is the Rust version on EZLogik Build Home (dev)?
Rust network protocol 2635 and build 168909 on Linux is what EZLogik Build Home (dev) runs. Steam updates your game for you, but the protocol must match to join.
Is EZLogik Build Home (dev) up, and what does its uptime show?
Online is the state at the latest refresh for EZLogik Build Home (dev). Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 26 September 2026.
In which location is EZLogik Build Home (dev) hosted?
For EZLogik Build Home (dev), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.223.131.132:28015.
Rules, settings, map
Which settings and rules does EZLogik Build Home (dev) run?
You will not find a gather rate in the string EZLogik Build Home (dev). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does EZLogik Build Home (dev) wipe, and on what schedule?
Irregular wipe times on EZLogik Build Home (dev) leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 19 days 19 hours ago.
On EZLogik Build Home (dev), what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold EZLogik Build Home (dev), and which filters?
On Rust Data, EZLogik Build Home (dev) appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on EZLogik Build Home (dev)?
The game's server browser reads these tags from EZLogik Build Home (dev): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join EZLogik Build Home (dev)?
Enter client.connect 64.223.131.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.