Rust Data

rustdata.spaceservers64.234.96.20:28017.ipynb

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Offline 64.234.96.20:28015 checked 38d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("64.234.96.20:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,282 # no region published
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 15:49 UTC38d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
64.234.96.20:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 15:49 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average28/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average13/200

Quick answers

From the figures on this page.

Population data

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #13,282, in the top – of the ranked set.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 38 days 8 hours ago.

Server data

What Rust version does Name of Server as Shown on the Client Server List run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 38 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.234.96.20:28015 is its address.

Rules, settings, map

Which settings and rules does Name of Server as Shown on the Client Server List run?

The name Name of Server as Shown on the Client Server List carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

What is the map on Name of Server as Shown on the Client Server List?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipe data

On what schedule does Name of Server as Shown on the Client Server List wipe?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 9 hours ago.

What is wipe day on Name of Server as Shown on the Client Server List like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Name of Server as Shown on the Client Server List?

The manual route: launch Rust, F1, then client.connect 64.234.96.20:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,565 players 11,700 servers online