Rust Data

rustdata.spaceservers64.40.223.6:28019.ipynb

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Online NA 64.40.223.6:28020 checked 1h ago

Four Horsemen | Dickaroo | PVE | 5X | 10/1

5x monthly wipes moddedoxidepve

Connect

srv = rust.server("64.40.223.6:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 2/20 # 10% full
7-day average 2 # peak 9
rank #2,215 # top 10% · #351 in NA
last wipe 27d ago # monthly schedule
next wipe 8d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. # The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

inatkind
08d 0hThu 5 Nov, 19:00 UTCFW force wipe
136d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:49 UTC FW27d ago 9 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 129885663
Map of Four Horsemen | Dickaroo | PVE | 5X | 10/1
map
Procedural Map
size
4250
seed
129885663
Open on RustMaps

Server

srv.info()
address
64.40.223.6:28020
region
NA
max players
20
group limit
16 max
wipe schedule
monthly
last wipe
1 Oct 2026, 17:49 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
It's a roo... made of.... you get the idea. Four Horsemen | Dickaroo | PVE | 5X Server rules can be found on our discord. https://discord.gg/TEdvqP27An PVP 72 hours before wipe. Next PVP event November 2nd Last Blueprint Wipe - 3/6 March 6th 1PM Central Next Blueprint Wipe - 1/1 January 1st 1PM Central Last Map Wipe - 10/1 October 1st 1PM Central Next Map Wipe - 11/5 November 5th 1PM Central No Stability - Think floating sky bases! Upkeep Reduced 99 Percent - No Decay with VIP Backpacks Never Wipe Increased Stack Size - 2 Billion Stack Limit Team Limit 8 Noob Friendly Raidable Bases Defendable Bases NPC Raiders Convoy Grid Power Water Bases Cargo Train Event Train Heist Event Zombie Hordes Night Lanterns Drop Ship Jet Pack

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average6/100
1Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average0/50
2Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 2 on average3/100
3SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 2 on average1/500
4Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 31 on average20/150
5Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|KitsNA · groups of 15+ · 3x · monthly · 5 on average5/50

Quick answers

From the figures on this page.

Population data

How does Four Horsemen | Dickaroo | PVE | 5X | 10/1 compare in the rankings?

Ranked #2,215 on seven-day player hours, Four Horsemen | Dickaroo | PVE | 5X | 10/1 is #351 in North America and in the top 10% of all ranked servers.

What population does Four Horsemen | Dickaroo | PVE | 5X | 10/1 carry?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 reports 2 players at this refresh, with 20 slots configured. Over the last seven days it averaged 2 players and peaked at 9. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 5 players.

About the server

How well does Four Horsemen | Dickaroo | PVE | 5X | 10/1 perform?

The 48-hour average is 59 server fps, with a low of 29. Entity numbers reached 157,859, and that includes buildings, deployables and the rest. A high of 4,464 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Four Horsemen | Dickaroo | PVE | 5X | 10/1 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Four Horsemen | Dickaroo | PVE | 5X | 10/1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Four Horsemen | Dickaroo | PVE | 5X | 10/1, and is it up?

Online is the state at the latest refresh for Four Horsemen | Dickaroo | PVE | 5X | 10/1. A restart about 4 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Four Horsemen | Dickaroo | PVE | 5X | 10/1 sit?

The NA tag is what Four Horsemen | Dickaroo | PVE | 5X | 10/1 uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 64.40.223.6:28020.

Settings and map

Which rules apply on Four Horsemen | Dickaroo | PVE | 5X | 10/1, and what settings?

Gather sits at 5x, read from the server's own name: Four Horsemen | Dickaroo | PVE | 5X | 10/1. The cap on a group is 16 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Four Horsemen | Dickaroo | PVE | 5X | 10/1 loaded?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs a procedural map of size 4,250 with seed 129885663, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipe, and how often?

The only wipe Four Horsemen | Dickaroo | PVE | 5X | 10/1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days ago. A monthly wipe schedule is published in its tags.

What is wipe day on Four Horsemen | Dickaroo | PVE | 5X | 10/1 like?

Recent wipes averaged 9 players at their peak. 5 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Four Horsemen | Dickaroo | PVE | 5X | 10/1?

On Rust Data, Four Horsemen | Dickaroo | PVE | 5X | 10/1 appears in these lists: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you read the server tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Read by the game's server browser, the tags Four Horsemen | Dickaroo | PVE | 5X | 10/1 publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts16 (Group limit): The team cap is 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Four Horsemen | Dickaroo | PVE | 5X | 10/1?

In Rust, F1 opens the console: type client.connect 64.40.223.6:28020. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/TEdvqP27An.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts16
Group limit The team cap is 16.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online