Rust Data

rustdata.spaceservers64.40.8.121:28313.ipynb

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Online 64.40.8.121:28315 checked 10m ago

dman serv

Connect

srv = rust.server("64.40.8.121:28313")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 09:20 UTC7d ago 0 NaN running 0
1 Fri 18 Sep, 21:01 UTC39d ago 0 NaN 32.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
64.40.8.121:28315
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 09:20 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average43/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average183/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average111/125

Quick answers

From the figures on this page.

Player counts

What position does dman serv take in the server rankings?

Over the last seven days dman serv sits at #15,423 on player hours, in the top 69% of ranked servers.

What population does dman serv carry?

The sample now reads 0 players for dman serv, out of 1 slots. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on dman serv?

Version Rust network protocol 2634 and build 167781 on Linux is reported by dman serv. Joining needs the same protocol on your game; Steam handles the update.

How reliable is dman serv, and is it up?

Online is the state at the latest refresh for dman serv. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does dman serv run from?

There is no region published for dman serv. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.40.8.121:28315.

Rules, settings, map

What rules and settings are recorded for dman serv?

You will not find a gather rate in the string dman serv. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does dman serv wipe, and how often?

A rhythm cannot be read from the wipes of dman serv on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 2 hours ago.

On dman serv, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does dman serv appear among Rust Data lists and filters?

The Rust Data lists that dman serv fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on dman serv hold?

Read by the game's server browser, the tags dman serv publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into dman serv?

In Rust, F1 opens the console: type client.connect 64.40.8.121:28315. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,491 players 11,702 servers online