Rust Data

rustdata.spaceservers64.40.8.14:28015.ipynb

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Online NA · us1 64.40.8.14:28010 checked 9m ago

[US] Stevious 2x Mondays | Vanilla | 10/26

2x weekly wipes vanillamoddedcarbon

Connect

srv = rust.server("64.40.8.14:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 111/200 # 56% full
7-day average 99 # peak 691
rank #179 # top 0.8% · #38 in NA
last wipe 2d ago # weekly schedule
next wipe 4d 20h # Mon 2 Nov, 19:57 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
020040060080000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Monday 2 November, 19:57 UTC, in 4d 20h. # Every Monday at 19:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak690players, last three wipes
crowd held40%else halves by day 2

Coming wipes

inatkind
04d 20hMon 2 Nov, 19:57 UTCwipe
17d 19hThu 5 Nov, 19:00 UTCFW force wipe
211d 20hMon 9 Nov, 19:57 UTCwipe
318d 20hMon 16 Nov, 19:57 UTCwipe
425d 20hMon 23 Nov, 19:57 UTCwipe
532d 20hMon 30 Nov, 19:57 UTCwipe
635d 19hThu 3 Dec, 19:00 UTCFW force wipe
739d 20hMon 7 Dec, 19:57 UTCwipe

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 691, 2 hours in, with 203 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 19:57 UTC2d ago 691+203 queue NaN running 138
1 Mon 19 Oct, 19:57 UTC9d ago 690+176 queue halved by day 2 7 days 127
2 Mon 12 Oct, 19:58 UTC16d ago 689+280 queue halved by day 2 7 days 142
3 Mon 5 Oct, 19:57 UTC23d ago 684+128 queue halved by day 2 7 days 97
4 Thu 1 Oct, 18:12 UTC FW27d ago 20 held half 4.1 days 10
5 Mon 28 Sep, 19:58 UTC30d ago 688+114 queue held half 2.9 days 68
6 Mon 21 Sep, 19:58 UTC37d ago 692+211 queue halved by day 2 7 days 124
7 Mon 14 Sep, 19:58 UTC44d ago 684+14 queue halved by day 2 7 days 8

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3950 · seed 268830268
Map of [US] Stevious 2x Mondays | Vanilla | 10/26
map
Custom Map
size
3950
seed
268830268

Server

srv.info()
address
64.40.8.14:28010
region
NA · us1
max players
200
group limit
12 max
wipe schedule
weekly
last wipe
26 Oct 2026, 19:57 UTC
hostname
us-mondays.stevious.io
first seen
13 Sep 2026

Operator · stevious.io

rust.servers(operator="stevious.io").sort_values("players")

About this server · in its own words

print(srv.description)
Weekly wipes and the following modifications: 2x Gather Rates (2.5x for Sulfur and Wood) Half smelt and crafting speeds (Vanilla for raiding items) Building and Level 1 Workbench blueprints unlocked Component System loot tables (Junk items removed) Visit https://stevious.io for VIP (Queue Skip) and Rules / Discord information.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average8/150
1[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 48 on average288/250
2[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 29 on average41/150
3BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100
4[NA] Winterust - 2x MondaysNA · groups of 8+ · 2x · weekly · 4 on average6/75
5Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26NA · groups of 12+ · 2x · weekly · 2 on average5/150

Quick answers

From the figures on this page.

Population

How does [US] Stevious 2x Mondays | Vanilla | 10/26 compare in the rankings?

On seven-day player hours [US] Stevious 2x Mondays | Vanilla | 10/26 is #179 overall and #38 in North America, inside the top 0.8% of all ranked servers.

How many players does [US] Stevious 2x Mondays | Vanilla | 10/26 hold at once?

The sample now reads 111 players for [US] Stevious 2x Mondays | Vanilla | 10/26, out of 200 slots. Over the last seven days it averaged 99 players and peaked at 691. Peak hour in the last 48 hours: 00:00 UTC, mean 676 players.

Server data

How smoothly does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 308,608 entities. Memory peaked at 10,621 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

Rust network protocol 2635 and build 168909 on Linux is what [US] Stevious 2x Mondays | Vanilla | 10/26 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] Stevious 2x Mondays | Vanilla | 10/26, and is it up?

The current sample puts [US] Stevious 2x Mondays | Vanilla | 10/26 online. Count back 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [US] Stevious 2x Mondays | Vanilla | 10/26 sit?

The NA tag places [US] Stevious 2x Mondays | Vanilla | 10/26 in North America, and its region code is us1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.8.14:28010 is its address.

Rules, settings, map

Which settings and rules does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

The name carries the figure: [US] Stevious 2x Mondays | Vanilla | 10/26 runs 2x gather. Group size tops out at 12 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on [US] Stevious 2x Mondays | Vanilla | 10/26?

The game generates the map on [US] Stevious 2x Mondays | Vanilla | 10/26: procedural, size 3,950, seed 268830268. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

When does [US] Stevious 2x Mondays | Vanilla | 10/26 wipe, and how often?

every Monday at 19:57 UTC is how [US] Stevious 2x Mondays | Vanilla | 10/26 wipes. On Monday 2 November at 19:57 UTC the next wipe is due. This world was created 2 days 3 hours ago. Its tags carry a weekly wipe schedule.

On [US] Stevious 2x Mondays | Vanilla | 10/26, what happens on wipe day?

Across recent wipes the busiest point averaged 690 players. A peak 2 hours into the latest wipe, plus 203 waiting in the queue. Half the peak or more was held to the next wipe in 40% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags and filters

Which Rust Data filters and lists contain [US] Stevious 2x Mondays | Vanilla | 10/26?

On Rust Data, [US] Stevious 2x Mondays | Vanilla | 10/26 appears in these lists: Modded Rust servers, 2x Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.

Who is behind [US] Stevious 2x Mondays | Vanilla | 10/26?

A stevious.io hostname is published by [US] Stevious 2x Mondays | Vanilla | 10/26 and by 5 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on [US] Stevious 2x Mondays | Vanilla | 10/26 hold?

These tags are published by [US] Stevious 2x Mondays | Vanilla | 10/26 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts12 (Group limit): The team cap is 12; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): The row gives us1 as its region code; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [US] Stevious 2x Mondays | Vanilla | 10/26?

Enter client.connect 64.40.8.14:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://stevious.io/.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players 200 slots in total.
ts12
Group limit The team cap is 12.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus1
Region code The row gives us1 as its region code.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online