Online 64.40.8.251:29010 checked 11m ago
A Rust Server
Connect
srv = rust.server("64.40.8.251:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 23:31 UTC14d ago | 0 | NaN | running | 0 |
| 1 | Sun 11 Oct, 22:57 UTC17d ago | 1 | halved by day 1 | 3 days | 0 |
| 2 | Sat 10 Oct, 11:17 UTC19d ago | 1 | NaN | 1.5 days | 0 |
| 3 | Fri 2 Oct, 15:53 UTC26d ago | 0 | NaN | 7.8 days | 0 |
| 4 | Thu 1 Oct, 17:46 UTC FW27d ago | 1 | NaN | 0.9 days | 0 |
| 5 | Thu 1 Oct, 11:45 UTC28d ago | 2 | NaN | 0.3 days | 0 |
| 6 | Tue 29 Sep, 17:42 UTC29d ago | 2 | NaN | 1.8 days | 0 |
| 7 | Thu 17 Sep, 16:49 UTC41d ago | 0 | NaN | 12 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 64.40.8.251:29010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 23:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 437/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 163/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Rust Server rank?
Player hours over seven days put A Rust Server at #15,326, in the top 69% of the ranked set.
How full does A Rust Server run?
At this timestamp, 0 players are on A Rust Server. Over the last seven days it averaged 0 players.
About the server
Which Rust version is A Rust Server on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. Steam updates your game for you, but the protocol must match to join.
Is A Rust Server up, and what does its uptime show?
A Rust Server reports itself online at the current refresh. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does A Rust Server run from?
For A Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.40.8.251:29010.
Rules, settings, map
Which rules apply on A Rust Server, and what settings?
You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Wipes and dates
On what schedule does A Rust Server wipe?
A Rust Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 13 hours ago.
On A Rust Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which Rust Data filters and lists contain A Rust Server?
On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Rust Server hold?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Rust Server?
Enter client.connect 64.40.8.251:29010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.