Online EU · uk1 64.40.8.251:29020 checked 3h ago
Atlas - 10x Development
Connect
srv = rust.server("64.40.8.251:28030")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 10:31 UTC, in 3d 14h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 14h | Sun 1 Nov, 10:31 UTC | wipe |
| 1 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 14h | Sun 8 Nov, 10:31 UTC | wipe |
| 3 | 17d 14h | Sun 15 Nov, 10:31 UTC | wipe |
| 4 | 24d 14h | Sun 22 Nov, 10:31 UTC | wipe |
| 5 | 31d 14h | Sun 29 Nov, 10:31 UTC | wipe |
| 6 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 14h | Sun 6 Dec, 10:31 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 10:31 UTC10d ago | 6 | NaN | running | 0 |
| 1 | Fri 2 Oct, 15:34 UTC26d ago | 3 | halved by day 3 | 15.8 days | 0 |
| 2 | Sun 27 Sep, 22:34 UTC30d ago | 1 | halved by day 1 | 4.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Billy Joe's Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 64.40.8.251:29020
- region
- EU · uk1
- max players
- –
- group limit
- 20 max
- wipe schedule
- weekly
- last wipe
- 18 Oct 2026, 10:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 342 on average | 577/650 |
| 1 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 151 on average | 185/400 |
| 2 | Vitality - EU 10x | No BPs | Kits | Shop | EU · groups of 32+ · 10x · weekly · 54 on average | 18/200 |
| 3 | WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl | EU · groups of 100+ · 10x · weekly · 14 on average | 27/100 |
| 4 | RustForNoobs.com | 10x | Clans | No BPs |x10 EU | Kits | EU · groups of 32+ · 10x · weekly · 5 on average | 4/100 |
| 5 | Enjoy - EU 10x | No BPs | Kits | Weekly | Shop | EU · groups of 8+ · 10x · weekly · 3 on average | 7/165 |
Quick answers
From the figures on this page.
Population data
What position does Atlas - 10x Development take in the server rankings?
Player hours over the last seven days: #10,070 for Atlas - 10x Development, #2,273 in Europe, within the top 45% of the ranked set.
What population does Atlas - 10x Development carry?
At this timestamp, 0 players are on Atlas - 10x Development. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.
Server facts
What Rust version does Atlas - 10x Development run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Atlas - 10x Development. The protocol has to match before you can join, and Steam does the updating.
Is Atlas - 10x Development up, and what does its uptime show?
Online is the state at the latest refresh for Atlas - 10x Development. Over the last 7 full days the hours up number 157 of 168, 93%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Atlas - 10x Development hosted?
With its EU tag, Atlas - 10x Development lists itself in Europe; its region code is uk1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:29020.
Settings and map
What rules and settings are recorded for Atlas - 10x Development?
Gather sits at 10x, read from the server's own name: Atlas - 10x Development. Group size tops out at 20 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
On what schedule does Atlas - 10x Development wipe?
The tag sets the prediction: Atlas - 10x Development has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Sunday 1 November at 10:31 UTC. A new world was started 10 days 9 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
What is wipe day on Atlas - 10x Development like?
The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which Rust Data filters and lists contain Atlas - 10x Development?
These Rust Data lists include Atlas - 10x Development: EU Rust servers, Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Which meanings do the tags on Atlas - 10x Development hold?
These tags are published by Atlas - 10x Development and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Slot count: 0; ts20 (Group limit): Team size tops out at 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $ruk1 (Region code): Region code in the data: uk1; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Atlas - 10x Development?
The manual route: launch Rust, F1, then client.connect 64.40.8.251:29020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.